Yes, CF is worth the effort.
it dosent seem like this in the start but but the real game starts only once u get to a high enough level with a good enough ship. Then all the other mods the INCLUDING Discovery Mod seem worthless
Posts by Hellraiser
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cant u just jump out using the same way u came in? does the jump hole dissapear?
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lol
slaves have started a violent movement against the DK for freedom.well i don't know
but slaves......
ROFLOL -
should i take a rino or something at NY
just tell me this -
well im about to create a trading char
i wanna know what u reccomend for me
like freighter,weps etc
and also tell how to make good money fast
ive never traded in FL
also how do i transfer ll my money to my other char after ive earnt enough? -
is anyone experiencing the same prob near the ancient battleship in devron?
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Originally posted by Maxbur
GMG Observatory module IS NOT BUGGED. I know, that some ppl experienced some bugs with Ancient battleship. But looks like it has been fixed.
oh it was the ancient battleshp
well i still have the prob
do u recommend dying? -
then i have no idea
did u go where i had the prob?
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because they were mounted
did any1 find out the solution to my prob?
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OH thx for the info
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no
it cant be docked
even the name does not appear
go towards the red drawf.
ull find something that looks like a station but ti cant be docked to
u cant even select it -
Good idea.......AWESOME idea!
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Originally posted by SYNKron
i heard that base its been a little bugged , and you should keep away from it...
how do i move away now?
how do i kill the drones? -
Exiler,remember that jump gates are based wormholes.
and a wormhole is theoretically a way for faster-than-light travel.(this is for your knowledge)
and a wormhole is a basically a blackhole fused with a white hole(thought it has not been proved that white... exist) and at this point all the laws break including the thing u said about moving to mars.
theoretically, when u enter a worm hole, u have no connection which what happens outside. so there is no need for the jump gate to be pointing toward the other system and u dont collide with solid objs either since u dont exist in that place anymore.@Micheal
please remember that when u enter into a system, u start orbiting the star with the same orbital velocity as the other objects
therefore planets dont move from their current position relative to u. -
yes
its not my comp since everything works exep the part when i turn away and accelerate towards any direction -
this maybe a bug
i reach the devron system and dock with the DMG observatory
i come out of the dock and head for the planets near the observatory.
on the way i see something that looks like a base so i head towards it.
upon reaching there i study it but u cant dock and there s no name of it there.(I kill my engines)
the turn away from the thing and whaen i accelerate...FL hangs(NOT my computer)
i closed Fl and restarted it and i have the same prob worse,my game got saved at that place so whenever i turn away and acclerate,Fl hangs. waiting does not help -
i dont know...im usually a problem solver(i usually figure the answers to problems) but now i have the habit of asking Q instead of solving the prob myself
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i was thinking(maybe u already said it).
u could take a pic of the map of each system scale them down. and them pit them behind the dots as u can probably figure out the pica should be larger than the dots -
k ill have a look 2morrow
i cant play during the night now -
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Originally posted by NucNuc
Are the NPCs "too" fast for you, Hellraiser ?
As a by now known convinced Singleplayer,
I would like to ask [SIZE=3]WHY[/SIZE] it is so damn important for Crossfire and/or SWAT as a whole, that the server is as populated as possible ?So important, that someone thiks it's necessary to start a thread that sounds a bit like a "recruiting apell" of the army.
try fighting a group of corsairs in a lennagoire(did i spell it right?)in a VHF like titan
their movements are not smooth and grace full...arther like going down a stair case.and we need more MP players
therefore this thread was started
the max no of players i saw was 19/128
and thats sad for a mod like CF