Posts by Destroying Angel

    A lot of my ideas for improving CF after playing 1.7 for a while have already been posted by the others here which is nice to see others coming up with the same ideas... Like the Mining ships, more fluid and dynamic economy...


    I myself would like to see more equipment and different equipment for ships and a balanced system of mounting it on your ship so as to eliminate the possibility of having every highest piece of equipment on one ship thus making it the only real choice for any PvP... for instance, what if there were more equipment types and only a certain number of slots, you had to choose between that thruster that gives you 15K more speed but reduces your gun recharge rate or the power generator for your weapons that takes up a slot for shield regeneration...


    Maybe then you would find people flying different ships and maybe some ships would be better than others sure but you would have more choice to make it personalised...


    an idea for the available slots and how they would interact with other slots on a typical high end fighter:


    Thruster slot


    Power core upgrade slot (level 1-5 in a fighter, level 6-10 in large ships and trains) - can be used for more gun energy recharge rate, thruster power upgrade or shield energy upgrade... but not ALL three...


    Shield slot - MANY different types of shields, designed to repel specific types of weapons (as is the case normaly) with a very noticable drop in protection from the opposite weapon type... (if it's weak against tachyon weapons it will have HALF the protection value against tachyon weapons)


    Hull slot - for extra armour at increased weight and probably less speed at higher levels OR Lighter alloys for decreased weight and higher manoeuvrability. It could also be possible to have special properties for your Hull upgrades such as radiation protection, chemical protection, EMP resistance... for those new dangers we could introduce like acid/chemical clouds and the lightning storm clouds :D


    Weapon slots: (this is where the fun has always been)


    I feel there is no need for a fighter to have 6 slots for insane guns... but I also think you could keep this nice round number but change the slots so you may only mount a maximum of 2 GUNS and 2 MISSILES and 2 LOWER LEVEL of anything.... or turrets...


    so the best you could do would be to have ONE shield destroyer of choice (as one shield destroyer may not work against one type of shield and be very effective against others) and ONE awesome alien weapon that we are all fond of...


    Of course it is nice having these guns in pairs so it may even balance out nicely WITHOUT the reduced weapon slots... I am sure with the restrictions in your single POWER CORE slot you would ether have a fast ship with powerful guns fed by your gun energy power core upgrade or a TANK of a ship that soaks up all those rounds with it's heavy armour and shield power upgrade :D


    You see the possibility for having an agro pulling tank that can hold it's own against a hail of gunfire or a nimble fighter that can only take 2 shots before it's tinfoil fuselage caves in :D


    There could be a BIG difference how powerful turrets could be compared to regular guns, since most high end fighters wont have a slot for one that leaves the freighters and heavier ships options for more offensive fire-power even without being able to out manoeuvre the enemy...


    I would love to see a system implied that was so well balanced that I could hop in a fighting freighter like an APC and stand the same chance against a Lagg or a shade or whatever the fastest highest level ships are Purely based on the fact my APC could put out more power from it's obviously bigger power core for it's a bigger ship and I can mount turrets where the fighter can't... the fighter would have to keep out of my line of fire for fear of it's lighter shields and armour being overwhelmed by the APC's more powerful turrets fed by a larger power core...


    I hope I have not made this too hard to understand but it solves the main problem I have had with PvP or more specifically the more PvP based CF mod, where there seems to be hordes of the best GUN and best UPGRADE and it all goes on the same ship... and no one can even attempt to try flying another ship and have a fair chance against the obviously best ship in the game...


    and I know about the old saying "it's not the ship it's the pilot" :D

    Thnx OP for reply, I actually understand lists more than anything else and have a problem with lots of information on a screen at a time it overwhelms me a bit... I will probably be referring to your post a lot as I find my way around this forum and CF related problems :)


    Have you got any other people that work as a team with you? I know there are other moderators but it would be cool if you had a mod team to relieve the sheer work load of it all! CF is an amazing mod of a game I already fell in love with and I reckon I will be playing solely CF until I get round to trying Discovery and see what all the fuss is about Lol...

    I have been trawling through this forum and I can not for the life of me understand why no one has cleaned it up... The problems I have are basically these:


    WHO needs a signature that is TEN TIMES bigger than the space there actual reply is. It's almost getting to the point where only 3 posts fit in a page!


    Why is there not more numerous, more specific Topic lists? It would help all us 'noobs' to find those rules we need to read and where to ask about them or where to go with a question... this whole forum has more bells and whistles getting in the way of nice simple discussions and topics than is necessary...


    Sorry for whining, and it may just be me but this is the only main forum I found through playing Freelancer Crossfire... I might be better going to a more General forum specifically FOR freelancer and mods in general...


    for instance, I want to make a clan but I wouldn't know who to talk to about that unless I had read as much as I have and figured out OP is the main man and founder of CF... and still there seems to be no "contact the CF admin topic" or "What YOU can do to promote CF and help the community" topic...


    You can maybe see under all this agro that I am a dedicated CF player and I want more than anything to see more freelancer lovers to find this mod and not just get dragged into Discovery because it's the most popular or get scared away by a nearly empty CF server and no real idea of whether there they should RP or just fly about doing there own thing?...


    I been up too late again but look forward to your replies... [CYBORG]

    I try to change my name in profile but it says: The given OpenID is not valid. what's wrong?


    And another thing, there appears to be 2 forums... for me there is one that has customizable colours etc and has a banner with the Swat logo on the left, then there's THIS one that it's in the middle and no colour customizing... VERY CONFUSING!

    Hi to Darkwolf and Cresty, I am not exactly new to Crossfire but I have kept to myself most of the time, with 1.8 now out I hope to be more active on the forum and help out the newer folk in-game... I don't do much PvP but that may change soon as I hope to make a clan of my own... Myself (CYBORG/NOSTROMO) and my friend (Serenity/Phobos) are doing basically the same thing as you but a bit slower... we probably slipped under the radar of the high rankers and got to know CF by trial and error, we got help from some people but we found the most fun on CF was finding things we had not been told about or getting to a system we had never heard of before and I'm sure there's surprises awaiting us in the INNER CORE! See U ingame :)