Initial post updated with the new release info
Posts by Nightstalker61
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Actually, only one trade ship in my mod has a cloaking device and that is the Tel'Tak from Stargate.
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Server: Olympus Freelancer Complex
Mod: Nightstalker's Universe ModI've been working on this mod for about 4 yrs and it has gone through many changes in graphics and content. This project began as a personal project but with enough poking and prodding I finally released the mod for the general public. I am continuously working on this mod so even if I lost the host to the servers I will continue developing it.
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Rotating Sections on ships. NPC Repair ships that will fix damage PC vessels and NPC ships
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Is the single player storyline in it? No not yet, I haven't figured on how I am going to tackle that.
can you visit each of the different 'themes' as you play - or are you stuck with one choice? You can visit all the different theme systems though the Wheel of Fate (Basically a central hub where they all come together).
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Some of the new screenshots I've took
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Just giving him the right answers. I'm not excited yet. This is Zen FL.
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Are you a robot? No
What game do we play? Freelancer
Who makes NSU? NightstalkerHow difficult is that??
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All that info is available in the original post. The mod itself is multiplayer only and can only be played on our servers (One in Dallas, TX USA and Romania)
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What is NSU?
Nightstalker's Universe Mod has been in the works for 7 years, the mod itself has gone though many incarnations including being rewritten several times. The concept of NSU is to give SciFi junkies what they are looking for. There are several sections of the mod dedicated to different SciFi Shows such as, BSG, Star Trek, Babylon 5, Firefly, and Star Wars. There are several sections of the mod that come from different ideas I have come up with and each system is uniquely different with custom suns, starspheres, and a few planets. The Mod has a lot to offer for a wide range of players. At the start you are given 5 choices though the use of one way jump holes (one in ST, SW, B5, Nightstalker Space, Terran Alliance Space). There are also 4 unique Factions in the mod, including Rogue Asteroids, Comets, Derelicts (Moving wrecks), and monsters (They hurt too).
Features
* Spinning planets
* New graphical weapon effects
* New graphical system effects
* New graphical engine effects
* Advanced targeting out to 28k
* Viewable range increased to 100k (Capitals can be seen up to 25k, fighters 5k, and stations 50k - 100k)
* Playerlooting on all ships
* NPCs use the same weapons and ships as the players
* News on some stations
* Players will start with 5000000 in MP.
* New intro
* New Intro Scripts
* New music tracks for systems
* New sounds for equipment & weapons
* New costume for Trent
* Massive explosions and weapon enhancements
* Regenerating shields
* NPCs use nanobots and shieldbots
* 12 Clan Systems available to Clans with 5 or more players (Full)
* 129 systems
* 800+ new ships
* More than 500+ new stations/planets
* Massive explosion + weapon enhancements
* New Startup-Screens
* New Startup-Music
* More collision damage
* Cruise speed is set to 900
* NPC AI increased
* New rumors on the new stations/planets
* New wrecks for the new systems
* Armor available
* Subtargeting system added
* Advanced movement system added
* Wire Frames on most ships
* Custom Hit Boxes on all fighters
* New Universe map
* 60 New commodities
* 10 new wrecks
* Three Quests added: 2 Build a Battleship and 1 Build a Super Trader
* Random Jump Hole (Two ingame)
* Admin System (Admins only)
* Higher details on visual effects and objects in space
* New rumors and bribes on stations
* Explosion damage for all ships (Size matters here)
* Price limits removed
* Unique NPCs (monsters, asteroids, Derelicts, Comets)NSU 1.66 Features
* 8 Systems based off the Angels Fall First Universe
* 1 System based off Doctor Who
* Introducing Kuze's Ship Pack 1&2
* Ships from Darkstar One
* A51 Ship Pack
* All ships have custom sur files
* Capital Weapons rebalanced to reduce lag and prolong gameplay
* New Weapons and Equipment
* New clan systems for existing clans
* High Poly X3 ships and Stargate ships added
* Added Pachyderm Freighters from Gibbon's ship packs
* Done extensive error checking and correction to all the code
* Introduced Adroxa's plugins
* Added Mass Effect Ships and systems
* 155 Systems to explore
* Special Commodities and Trophies for use in server eventsSystems
Start System
* DestinyAdmin System/Prison
* Olympus
* HellCustom Systems
* Omicron Major
* Wheel of Fate
* Calidon
* Omicron Ersus
* Omicron Draconis
* Ragnarok
* Kaliam
* New Russo
* Helion
* Atris Major
* Atris Minor
* Dargaard
* Alabama
* Tyrannus Conglomerate
* Menzoberranzan
* Gorg Empire
* Underworld
* Realmspace
* Lambda Serpentis
* Virginia
* Wyoming
* Nevada
* Florida
* Carolina
* Polaris
* Sirius
* Seriphim Dyson's Sphere
* Lamia Astrum
* Shen-Lung
* Nightstalker Construction Yards
* Omicron Alpha
* Cheyenne Star
* Imperium
* Dimensional Rift (Random Jump Hole System)
* Mortania
* Austia Procyon
* Cyr KalifrynStar Trek Systems
* Sol - Pluto
* Sol - Saturn
* Sol - Jupiter
* Sol - Earth
* Alpha Centauri
* 40 Eridani A
* Bajoran
* Cardassian
* Gamma Quadrant
* Wolf 359
* Neutral Zone
* Romulan Star
* Klingon
* Borg
* Breen
* The Void
* Ferengi Alliance
* Epsilon Ceti (Risa)Babylon 5 Systems
* Chi Draconis A
* Zeta Tucanae
* Xi Pavonis
* Shadow
* 82 Eridani
* Proxima Centauri
* Coriana
* Zeta Orionis
* Epsilon Eridani
* Hyperspace
* Unexplored Hyperspace
* Dakota
* Alpha Cygnus
* Tau CetiBSG Systems
* Cyrannus A
* Cyrannus B
* Cyrannus C
* Ragnar
* Cylon
* Cylon Core
* Prolmar
* Unexplored Binary Star System
* Unexplored Neutron Star System
* 55 CancriStar Wars Systems
* Tatoo
* Alderaan
* Corellian
* Raxus
* Coruscant
* Kessa
* Belgaroth
* Horuset
* Yavin
* Geonosis
* Warzone
* Nubus
* Beshqek
* LehonWing Commander
* Fariss
* AntaresHomeworld 2
* Hiigara
* VaygrStargate
* Goa'uld
* Pegasus
* Ida
* Avalon
* Unknown (Ori)Game Systems
* Game Nexus
* Battleground
* Race Track
* Nightstalker's Proving GroundSerenity Systems
* Core
* Mao
* Dufrain
* Georgia
* BurnhamAFF Systems
* Corinth (Inner)
* Corinth (Outer)
* Adras Gal (Inner)
* Adras Gal (Outer)
* Blackneith (Inner)
* Blackneith (Outer)
* Lux Atreya (Inner)
* Lux Atreya (Outer)Mass Effect Systems
* Sahrabarik
* Boltzman
* Widow
* Amada
* Imir
* Tassarah
* Typhon
* AmunClan Systems
* Bloodhome (Blood-Legion)
* Heaven (Angels)
* UFP-Sol (UFP)
* Honor (No Bull Shipping)
* Sigma 4-S (4S Clan)
* Wild Expanse (WOTW)
* Solaria (DW)
* Malchor 5 (Sith)
* Valhalla (The Vahalla Movement)
* Tauri (SG-1)
* Raptor Empire (H-Raptors)
* Borg (Borg)How and Where
How do you get a hold of the mod??
Go to Nightstalker's Universe 1.66 section on the Olympus Forums (Olympuscomplex.com) and the Shadow Work Studios site (http://z11.invisionfree.com/Shadow_Work_Studios ) and you'll find the link for the mod under the thread NSU Download 1-66 Final. It is also available here as well.Where do you play this monster??
This mod runs on one server currently, This is a European Server so US players might have a high ping. The USA server is now live, you can get the IP right below this.Server Forum:
Olympuscomplex.comIP:
USA: 205.185.113.40
EU: olympuseu1.servegame.orgWho Runs the Servers??
The Olympus Freelancer Complex is lead by RJOtto (EU-1) + USA-1 ran by Nightstalker and is policed by the SAS (Server Admin Squad) to keep the place cheat free. The mod maker is me Nightstalker and I make it a point to play whenever I can so see you on the server.
Troubleshooting Install Problems
For this mod to work properly, you need a clean install of Freelancer with no patches, SDK, or anything to that effect. You will also need to delete the Freelancer folder under My Documents.
1. Program Files\Microsoft Games\Freelancer and delete the Freelancer folder (Make sure you copy your FL ID just in case it asks).
2. Go to documents and settings\My Documents\My Games\Freelancer and delete the Freelancer folder (Users\username\\My Documents\My Games\Freelancer under Vista and Windows 7)
3. Reinstall Freelancer, do not install the flpatch or SDK as these are not needed. IF you install these the mod will not like you
4. Redownload the mod (Might also be an incomplete download or a corrupted one). If you think it is good, just activate it in FLMM
5. Run the mod (It should work like a charm then).The mod is very touchy about leftovers from other mods since just about everything has been recoded. This mod is not like other mods. There is however another way to go about this for advanced users.
1. After you install Freelancer before you do anything create a folder in Microsoft Games called FL_Bak (OR anything you like, I use Freelancer_Bak)
2. Create a new folder once again Freelancer NSU (Copy the untouched files into this directory) and copy all the files out of mod manager and paste them directly into it and say yes to when it asks to overwrite the files.Effectively, you will have three folders in the Microsoft Game folder
Freelancer
Freelancer_Bak
Freelancer_NSU3. Create a shortcut of Freelancer.exe from this directory "C:\Program Files\Microsoft Games\Freelancer_NSU\freelancer.exe" -s184.105.208.200:2302 -solympuseu1.servegame.org:2302 (This will put both the USA server and EU server on the top of the global list)
You can only do this with non-scripted mods, some mods also contain scripts in the script.xml that house the flmm descriptions.
So people can get going here. Here are the links for the final version.
So people can get going here. Here are the links for the final version.
http://nsu.frantech.ca/NSU_1-66_Final.exe
http://nsu.frantech.ca/NSU_1-66_Final.torrent
http://www.moddb.com/mods/nigh…alkers-universe-166-final
This will be deployed to other download sites so be patient until then.
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I'm all for working as one community. I'm here if anyone is interested in expanding communities and making the game a better experience for all players.
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It's funny, this starts on one forum and goes from forum to forum like a brush fire out of control. When is this stuff going to stop and the different communities start working towards keeping this game alive?? Now I see why I choose to stand back and stay out of the BS. To be respectful of the different communities disputes should be handled via PM and never spill out on the forums (bad for business). I have tried working with other communities in the past but this usually get thrown back at me. There are a few that I have helped that show respect towards me and I them. Remember, respect is earned not given. Let's work together to keep this game alive and make sure it does not fall into the void.
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If we can get the logs posted on where the attacks came from (IP) on all the sites that were affected. We might be able to find out where the attacks originated.
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Wasn't a problem until today. Unless there was a attack from the site and my ISP shut it down. Oh well, no big loss. I take it works for you??
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Nope same thing. I'm not the only one with this problem so it beats me on what is going on.
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Don't know why they would ban me, I don't say much. Anyway, guess I'll just live with that if it is the case. This is what I see when I go there. Also, three other people are getting this screen so it is just not me.
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Hmm, when I go to the site it gives my an advertisement for godaddy.com. Also, it looks like the EOA site is down. This is getting more disturbing
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WTS went down Friday. I got the word from Predator that the site was hacked and they were looking into it. I was just at TLR, it's gone.
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Interesting, the WTS forums were hacked also.
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Bubb9 has been a thorn in the FL's side for a while (he's not from Disco). He is an arrogant little kid who thinks he knows everything (His brain is probably froze since he lives in Alaska). He has pulled this stuff on my server in the past (Which I banned him for) and probably others as well.