Hi
I'm not suggesting being in 2 clans here on CF as there's not enough clan RP or players.
Also most of the players all seem to be in the same few systems.
This is the only thing I'm suggesting!
One clan here is enough as long as you can have a few none clan charectors on your account to Freelance / Trade and explore and generally have fun.
For info only.
This it what it was like about 3 years ago when I was in a Navy and Outcast clan.
On Disco they have lots of populated systems and those systems where far away from New York and those clans stayed in there own systems unless they where going to war IE Outcasts V Corsairs.
You had Police & Navy v Pirates & smuggler in Liberty systems. You had the French clans in Galia.
Being in 2 or even 3 of the clans worked because they where separate and never really met.
They had pre arranged battles on different nights. These battles where balanced up before they started, IE if there was more Outcasts the Corsairs some people would switch to one of their Corsairs charectors and balance the numbers up. Some nights it was 30+ players v 30+ players.
The next night it might be Police & Navy v Pirates & smuggler in Liberty systems. It was mainly the same players from the night before just in another one of their clans. It kept it interesting and fresh and new players would see the big battles and beg to join the clans.
Before they let you join you had to write a short role-play story about yourself and also pass a test about the server and clan rules. The clans ruled the server and the admin mainly only deal with cheaters / hackers. (This is what we need on CF)
There was very little of the shit we have here with arguments and flaming on the forums. The clan leaders kept that from happening. If you had a problem with another clan member that you couldn't sort out yourself, (which was rare) you reported it to your clan leader via a PM. The clan leader would take it up with the other clan leader and sort it out. If it wasn't a clan member they could issue a Kill On Sight for the offender. A powerful clan can make life hard for the offender and this normally made them behave better in the future .
This worked very well and explains why they still get nearly 200 people on their server at peek times.