QuoteI think it is in the best interest of all of us to start getting these people involved or at least in group, to attract new recuits for your clans. Most FL's won't reach out to the clans, so we need to go to them.
agree
You need to be a member in order to leave a comment
Already have an account? Sign in here.
Sign In NowSign up for a new account in our community. It's easy!
Register a new accountQuoteI think it is in the best interest of all of us to start getting these people involved or at least in group, to attract new recuits for your clans. Most FL's won't reach out to the clans, so we need to go to them.
agree
Hexplore: I have not studied French
But If that could help to someone, be sure, I will tell them to whom they can contact
Thanks for answering.
To be honest, it is a little strange, but in recent times the German language is popular to learn. At least many people I know, can speak it as secondary
Опа. ну-ка, ну-ка... не часто слышу углубленную критику...
5 часов? Хы... Быстрее, чем я. У меня текст раза в два меньше, который, занимал больше времени... хз почему, обычные лонгпосты на инглише и то быстрее.
Что касается "изъянов" текста, то как ты мог заметить, у меня как таковая письменная компьютерная речь не без изъянов. Скорость печатания на родном такая, что порой опережает скорость словообразования в голове. Без шуток. В итоге порой вижу "фотографию" своей каши в голове в виде текста, который потом приходится детально редактировать.
Что до очепяток с вывертами букв, то это классический случай описанного выше. Иногда замечаю такое и на иглише. Еще часто сталкиваюсь с "проглатыванием" последних букв, или присоединением последней буквы к следующему слову.
В общем, писать я может и умею, но с редакцией явно не дружу... Хотя вроде сейчас по легче, чем раньше.
Quote(видимо, был ещё нулевой )
В истории Корсаров есть нюанс, что они соседствовали с инопланетянами еще до того, как остальные клонии с ними вышли на контакт. До того, как к Корсаром прилетел первый фрилансер - тишина. В то же время, по классической версии у корсаров и Изгоев не в тему превосходящие технологии кораблей, хотя оружие не столь сильное (если сравнить с рейландсими пугками типа диамондбек времен 80летки).
Возникло два логических вопроса:
1. Где надыбали техи? Или у них там суровая пустыня аки Дюна?
2. Как пережили соседтво с системами, захваченынми номадами? (кладбище у врат в анкноуны ест ькак у Изгоев так и у Корсаров)
Просто не укладывается как-то вся эпика первой войны "ваниллы", в то время как потомки Хиспании чуть ли не каждый божий день их стреляют возле прыжковых врат.
Вот я и влез в эту брешь. По крайней мере выглядит более логично - "а, что? Номады? Да знаем уже..."
Quote(высказывание не имеет смысла )
Учитывая их раннюю отчужденность, вполне имеет. ранее Корсары и изгои надеялись только на себя. А теперь что одни торгуют кардамином, что вторые артефактами. И те и другие зарятся на биокупола фрипортов, ибо очиня ЖРАТ охота (с)
Но самый главный внешний фактор - баунти хантеры. Еще по синглу стало ясно, что пронырливые редиски настолько, что явно должны были уже неслабо внедриться в структуру и тупо натырить хваленые уникальыне технологии миров, тэк сэзэть, за бугром.
Отсюда и падение скорости развития (я имею ввиду, относительное) после полного контакта с остальными колониями Сириуса. Шпионаж - убойная вещь.
Quote(любимое вводное слово, встречается в тексте 7 раз )
однако...
Это не единственное слово паразит. Я так уже просек, что временно проживает, потом другой место займет. Ранее замечал еще слова, типа "весьма", "поэтому", "ибо", "так что", ну и так далее.
Кстати, текст написан год назад. Сейчас пока особо не знаю, как у меня с писаниной слов буквами дела обстоят... Больше пишу, чем себя читаю, к сожалению.
First post updated:
- Clan RP history moved here (previous thread is missing) with Chapter 2 finally translated
- moved post with thread traditions + clan details.
Wow... O_O
Many thanks, Cresthen. Now I can move it to the RP history thread.
Если по чесноку, то я уже почти забывать начал даже суть завязки... Сам в итоге зачитался
Но теперь, похоже, мне в скором времени снова придется заняться дальнейшей разработкой рп-эвентов Не знаю, правда, асколько скорой. Есть одна маленькая заминка, которая при худшем варианте может вышибить меня из онлайна эдак на полгода...
Но, к счастью, я всегда предпочитаю записывать ключевые места, откуда отталкиваюсь, так что вспомнить все будет достаточно легко.
В общем, еще раз спасибо за уборку пары тонн с души
yep.
I have asked for that year ago and added the russian version of agreement here
So, if somewone can help even partly, it would be really nice.
QuoteNow, will we see any alliances and clan agreements coming soon ?
"Coming" - yes. "Soon" - I can't say anything.
This document is need to be as most well translated as possible becouse of "juristic language". The members, who know the english better than me were already tried to translate, but it's only the try.
A can't count only myself, so, i still searching for anyone who can help with this...
Coming soon...
Well, I had enough time to think about some things... So I decided not to create a new topic but write right here.
The first is that I must to do is apologize. Apologize to the community who became an involuntary witness of recent incident and to the man whom I did not understand.
Unfortunately, I am very emotional. It is my main engine for creativity aswel as my any activity. But it's also my worst course in communications with the others. Well, I just a human - not a machine. And sometimes, i'm losing all the control. And only the logical warning and someone friendly is usually can stop me.
Becouse i will never hurt my friends.
Why that was happend - it's very complicated. I can only try to analyze, learn and avoid the same situations in the future... as always. But I'm also hope that not only me wil try to understand and some day the sticking point will be found and all sides will conclude to terms. In my mind a lot of enemies were become to our friends.
So, I'm sorry about that. I hope I'm not screwed it up so much.
But enough of lyrics. There is the second thing - many people here are even don't know who we are and what to expect from us.
There is some document that i want to put here. The detailed information about us. With all the history, bad or not, and with all the explanations of our structure, how it works, how you could communicate with them and so on. The document was created not only by me. And I was rather a translator than author.
So...
Due the clan complicated systems, ranks, relations, structure and so on, many misunderstandings was made. And then, the conflicts.
This text has created to explain some things about our clan in order to prevent that misunderstandings. At least to make the others to understand our ideology and life.
Clan Short Description:
Our clan was created at 20-th May, 2001. it means that we have some experience but also complicated clan systems, structures and relation methods.
Now, it's on "InterGame" the status, meaning, have several clan representations in other games. We are completely independent from any one game but have complicated rank system and game-clans connection systems. If we are present with few people on your server, then it does not mean that is all of us.
Also, the clan is deepened to the creativity. It means, that we can make something more material than only fights and relations.
The clan membership is based only on the Russian-speaking membership. Most of them are can't speak or even understand english. Some of them are badly write even in Russian.
The participans of the clan can and are belong to the next nations:
Russia
Other countries of the former USSR (Ukraine, Byelorussia, Estonia, etc)
Currently almost 50% of the clan are the ukrainians.
The Founders of Clan (the "leaders" of clan as a whole) are present with their number of Co-Foundership. They are the creators of the clan and it's main control bridge.
Also, there is the unofficial clan called [ Old Battle Command Membership], which consists of clan members till clan dissolution by [BC]afGun's decision and official order on March 2-th 2010.
BC has created and entered the two alliances, The Hammerhead was entered to AoUCN as a suballiance.
The participans of AoUCN in all the periods:
Battle Command (first alliance founders)
Dark Angels (Second alliance founders) - mostly from USA
Maelstorm (third alliance founders) - Mostly from Germany
Dragonflight - Mostly from Russia
Alien Nation - Mostly from China
Sh*t Happens - Mostly from Russia and Ukraine
Keepers of Light - Mostly from France
Beavers (БОБРЫ) - Russuan and Ukrainians
One Nation Indivisible - Mostly from Russia, Leader lives in USA
Dark Knights of Space - Mostly from Russia
Foundersip list Till 2010:
(also, the members of Battle Command StarCraft I Team)
1-st Founder: afan (Later known as afGun)
Functions: Event Catalyst (ending long wars by making them hard and exhausting, making sudden events in order to push the clan activity), main intergame traveller and clan-fouder, Clan Inner Intentions author, clan vanguard.
Actual "clan spirit" and main source of the "symbiosis" effect within the clan and alliance.
Also, served as "Third Party Judge" or "Arbiter" in the conflicts, mainly succesful. According to this, his decisions are the "last but final".
2-nd Founder: Dark Reaper (Later known as Reeper)
Functions: Main organizer, intergame coordinator, limiting factor against possible clan agressions, chief diplomat, author of the most clan documents.
Actual high leader. The main occupation - a routine for others.
3-rd Founder: Cacodemon
Functions: "Commissioner", guardian of order, scout, author of the current clan structure.
Actual partner of afan and main souce of clan creativity. Clan-historian.
4-th Founder: CyberM@ni@K
Functions: head administrator, author of most clan resources, organizer.
Actual clan-admin and high coordinator.
Co-Founder: ScSlotN (Later known as ScSlayerTNT)
Functions: Guides author, chief strategist, events organizer.
Co-Founder: Zergeling (Later known as NadmoZg)
Functions: organizer, clanfounder.
Actual "support" for ideas initiators.
Co-Founder: BeerFun (Later known as BearWithGun or BWG)
Funtions: heart of clan community, organizer, "morale guard".
Co-Founder: Graviator
Functions: Academy leader and organizer, "sarge", event-catalyst.
Co-Founder: Frost (Later known as Chilled)
Functions: "generalissimus" - actual and mostly fighter, but also, the commander. Head and coordinator of all the clan Squads.
Foundersip list from the New Foundation:
1-st Founder: afGun
Functions: mostly previous but also forced to serve as a leader and hate it, becouse of sensitive emotionalism and becouse no one can cancel his official decisions.
Also now clan-historian.
2-nd Founder: Ender
Functions: Almost same as CyberM@ni@K (admin and so on), but not organizer. Also, the Head Inquisitor, who serves to prevent any ideological deviations aswel as harmful behavior of clan members.
Actual most cool-headed clan member. Chief analyst. Observer.
Co-Founder: Ka3ak11
Functions: Chief observer. Scout. Morale guard. Supernumerary.
Co-Founder: Lord Wraith a.k.a. Diablo - left the clan
Co-Founder: SAV2
Functions: Recon.
Co-Founder: Prophet - left the clan
Other clan names:
- Coalition (Old Freelancer Discovery clan name with the corresponding logo)
- United Fleet (In many of the space games till 2010)
Clan logo explanation
Nuclear Explosion:
Dates from BC SCI Team official form. The main logo element till the present days.
Means the most of specifics of eternal and inner relationship such as:
- "Symbiosis", clan special global strategy and relations type which sometimes makes great results.
- Loving of massive battles and attacking as a one united front-wave
- Unstable activity. There could be events such as burst clan activity or stagnation periods.
- Unpredictability (positive aswel as negative)
- Probability of causing sudden and massive damage to the hostily players and clans.
- Ability to generate a powerful activity in a short period.
- Ability to invade the server ("focused actions"), if the total clan active members is severely exceeds the average number of members in the local game clans and the gameplay allows to grow rapidly.
- Existing in Sci-Fi MMO.
Coalition logo:
The clan logo in the AoUCN Discovery Server till 2010.
Means belonging to the Coalition Roleplay as a russian major nation.
UF logo:
Consists of
1) Gothic shield
2) Transverse veiw the dome of classical Sci-Fi Force Field, above element (1)
3) Crossed claws (looks like assasin's claws from Diablo II) and minigun behind (1)
4) Nuclear Explosion classical logo, painted at the center of (1)
5) Flying Dragon (left), Aircraft (center) and Spaceship (right) above (4)
Shields mean the protection ability, aswel as weapons mean the attacking ability.
The (5) element means the loving to fly, no matter in what kind of games.
Weapons behind the shield position means that we prefer to protect our members and friends.
United BC logo:
Dates from the New Foundation.
Parts:
1) Repictured Nuclear Explosion clan logo
2) Repictured Coalition logo
Elements:
- Nuclear explosion
With same meaning
- Sword
Meaning that we usually the vanguards and our actions mostly are sudden and difficult to forecast
- Eastern Dragon
Means existing in fantasy MMO, also the creativity, but also the ability of destruction.
- Dragon around the sword position
Means the old Coalition Logo part.
- Nuclear Explosion central position
Means that it's still the heart of all clan origins.
- Metallic littering of clan name.
Means the ability of fast "heat transfer".
BC slogans:
BC old team and consequently, the clan slogan:
"Sometimes... We can be weak in fight alone...
But all together we can crush our foe!"
BC Gaming Core slogan:
"Create your own history!"
BC Gaming Core, Space GC subcore slogan:
"Join to the Journey"
BC Creative Core slogan:
"Not only playng, but also making"
Clan Short History Timeline
2000:
- Beginning the form of BC SC I Team.
2001:
- Participation in StarCraft fan championship. III place.
- Refoming to the game clan strucure by [BC]Reeper and [BC]Cacodemon
- Reeper is elected as clan leader.
- Reeper's delegation of authority to [BC]afGun
- Clan Charter by [BC]Reeper
- First clan logo approval (Nuclear Explosion with clan name at the center)
2002:
- Creating the first clanforum
- Massive clan activity in other games. [BC]Cacodemons' suggestion about clan restructuring.
- Advanced rank system by [BC]afGun
- Advanced structure system by [BC]Cacodemon, [BC]Reeper, [BC]Cacodemon, [BC]Cyberm@ni@k
- Creating the Inner Intentions document in order to regulate clan members behavior and ambitions.
2003:
- Clan further expanding.
- [BC]afGun's first long absence
- Creating the Academy
- Tidal's Revolt (attemptig the local clan to separate from the main clan)
- Beginning of the First Stagnation Period.
- Creating the Freelancer Clan Server
- Approval of second clan logo (looked as metal token form, the nuclear explosion within the square borders and [BC] tag below the explosion)
2004:
- Server hardware crash.
- Relocating FL members to one of the Discovery servers.
- Slow clan collapse continuation.
- Headquarters reform by [BC]BWG
- Creating Leadership Council by [BC]BWG and [BC]Cacodemon
2005:
- Clan Server rebuild
- Returning of [BC]afGun
- Clan restructuring by [BC]afGun and [BC]Reeper, called "The Nuclear Tree"
- Zero Inner Intention by [BC]afGun, which says: "No one can leave the clan for a while, but anyone can leave it forever"
- According to ZII, the member protection policy is tightened
- Academy is reformed to Academic Core
- Creating public Clan Hall
- Creating Hall of Fame
- Creating Gaming Core
- Creating the Foundership by [BC]BWG and [BC]afGun. All the members of BC Team are reassigned to Founders.
- [BC]Cacodemon's suggestion to give the status of second "HomeGame" to Freelancer as most stable game with most constant clan activity.
- Administration is reformed to Administrative Core.
2006:
- Massive clan expansion to other games.
- Creating LA2, future most massive local clan, leaded by [BC]Chilled
- Closing public access to Hall of Fame and to whole the clan resources.
- Creating Creative Core by [BC]Cacodemon
- Creating Assassins Guild, leaded by [BC]Hunter
- Creating Membership Core
- Clan Charter reform by [BC]Cyberm@ni@k, [BC]afGun, [BC]Graviator
- Creating the new patronage system in the Academic Core by [BC]Graviator
- New rank system in the Academic Core by [BC]Graviator
2007:
- Dark Angels long conflict.
- [BC]afGun's searching for local FL servers. Unofficial clan's "Parallel life" in the Crossfire modification.
- LA2 "Solaris Conflict"
- [BC]afGun's First Catalysing Events in the LA2, ending the conflict.
- First clan's "Creativity Explosion"
- Creating Organisational subCore
2008:
- [BC]afGun's Second Catalysing Events in the Discovery. Heavy invasion of the DA clan system.
- Ceasefire between BC and DA clans.
- Forming the Hammerhead Alliance with DA (USA clan)
- Hammerhead logo approval (the USA flag with russian eagle at lower left corner, tricolor tape from lower-left to top-right (connects the sites with the Stars and the Eagle), red tape from lower-right to top-left, yellow hammer and sickle at the center).
- Battle Command "Burst of Activity" in the Discovery. "Global Peacemaking" event.
- Making the local Discovery FL server community as unipolar.
2009:
- Conflict with Space Strangers based on nationality.
- First "Jugdement Day". DA were also involved. German clan Maelstorm are also forced to interfere.
- Creating the Alliance of United Clans'n'Nations by Hammerhead members and Maelstorm.
- "Goldene Zeiten" period.
- Massive clan expansion.
- Creating AoUCN's Academy Master Chief's Cluster.
- Another 3 Judgement Days on other games.
- Global alliance real-life event in the Florida. Wedding of [BC]Anka-Minigunner and [DA]HarlonZ, allied clans meeting, alliance concert.
- Alliance War with UFRD in LA2.
2010:
- AoUCN sudden collapse.
- BC inner conflicts
- Graviator's Revolt (attempting to overthrow the Founders)
- "Moment of Truth" event. Mass declaring wars to BC in different games.
- [BC]afGun's Final Catalysis. Clan collapse.
- [BC]afGun's Declaration of BC Dissolution dated 2-nd March.
- New Foundation dated 15-th April in browser game "[On]Galaxy"
- Recovering old systems and experience.
- New [BC]Server
- Cacodemon's death due to car accident.
- Creating the Inquisition structure.
- Kripton\IMA OSS (later known as VSI) long conflict.
- Forming new AoUCN with Beavers and One Nation Indivisible.
- Beavers destruction by IMA OSS with using of espionage and relations sabotage. Reason: "You're friends of [BC]"
- Forcing the ONI by the enemy to break official relations. Signing the Secret Agreement
- Beginning the AoUCN III period
- Returning to Freelancer.
- Beginning of Second Long Stagnation Period
- Creating the Ghost Raiders School
2011:
- Retaliation against VSI.
- Official Clan Foundation on the Freelancer Crossfire Server
- Clan Charter Reform by [BC]afGun
- Clan's new expansion on other games
- [BC]afGun officially left [ON]Galaxy with main reason: "Its community corrupted me. Teached to strike first and too agressive"
- New friends in game [On]Galaxy, The whole clan is now highly developed.
2012:
- Period of "critical activity". Active searching of alternatives to clan expansion and "refreshing".
Clan Structure:
"Main Nuclear Tree"
[External Environment Core]
Simply is fully functional Clan Hall. Depends from the Membership and Leadership Cores.
Consists of:
1. Hall Game-forums
Here the players can apply for admission to our clan
2. Firing Line
Hided subcore. A place for the procedure of members dismissal and recovery
3. Diplomatic Bridge
A place for confitential relations between our clan and other clans and alliances. Was depend from the Diplomatic Core. The DC will be revived if our clan will be fully functional though at least 5 games.
4. Public Hall of Fame
Currently unavailable, but planned to create.
[Academic Core]
Our clan academy. Controlled by the Gaming Core and Membership Core.
All the pretendents are usually passing the Trial Period wich lasts exactly 2 weeks in any game. Under this condition, they have the "Man in Testing" rank and have no official tags of our clan.
Also, all the MiT's have own Master Chief and some possible Alter Chiefs. The Chiefs are the clan volinteers or recruiters who persue the goals of making the true Clan Member from usual player and watching for their wards.
Consists of:
1. Academy Hall
The place of MiTs general meeting and discussion
2. Game specified subforums
3. Master Chiefs Cluster
A place for Testings organisation and final decision-making about adoptions.
4. HQ
The core authotity, the Testing Keepers. They are have the rights for Clan Call of they consider that any MiT is in danger and the Chiefs are can not handle it.
[Gaming Core]
The main engine of the clan. Here is the game clan itself.
Consists of mainly of games were we oficially present or founded.
Divided to game types:
1. Common GC
Games with short time of online like: Q3, CS, StarCraft, StarLancer, etc.
2. Fantasy GC
Online games with fantasy worlds like: Diablo I-II (battle.net), LA2, WoW, AION, UA, etc.
3. Space GC
Online games with sci-fi worlds like: Freelancer, EVE Online, StarWars - The Old Republic, etc.
[Clan Membership Core]
The heart of the clan. Here is all the clan members.
Cosists of:
1. People's Assembly
Here the people can vote and discuss some of the hot clan topicsm questions and problems. Also, here clan members can tell some they ideas about clan.
2. Smoke Room
Culture facilities. Here CM's can talk about almost anything.
3. Talk Room.
Here the people can flood and flame. Sometimes they're need it.
[Assassins Guild]
Elite clan fighters, usually mercenaries, traders, etc. Can cooperate with games black markets in orger to gain profit.
Also have a new subcore:
Ghost Raiders School
That subcore is created specially for possible holywars and information wars when haters gonna hate and opponent is becoming to real enemy who starting to use the instruments like trolling, hacking and others and when no one is helping.
The time have shown us that if we don't want to clash with anyone the it does not mean that anyone is don't want it too. And if we will be not prepaired, then the consequences could be terrifying.
GRS contains the members with much experience with holy wars. Even trolls and hackers.
GRS can be involved when the local game community (including administration) is indifferently or can not handle the dangerous conflict what starting to grow fast and already making the worst consequences.
Can be used only during JD.
[Administrative Core]
Alternative name - Administratum.
The main core, what creates web-resources ank keep them working. Also contains moderadors for keeping inner rules.
Also have [BC]Archive subcore, created specially for store and keep the clan information, projects, history.
[Inquisition]
The main purpose of the core is to keep the balance within the clan and prevent any collapses or revolts due the anyone's behavior instability.
Consists of:
1. Ordo Xenos
External intelligence component.
2. Ordo Malleus
Battle group with purpose to opposite and destroy the real and dangerous enemy who trying or planning to damage our community, deprive us of the game fun.
3. Ordo Ereticus
Domestic intelligence component.
[Creative Core]
The complex section of clan art creativity.
Consists of:
1. Organisational Core
Division of development and implementation of game clan activities.
subdivided to:
- Inner Org. Core (Headquarters and development)
- Public Org. Core (connections with the other clan and game community)
- Hall of Fame (main clan Hall of Fame)
2. Creation Core
United creative commons of the clan.
subdivided to:
- HQ
- Coordinated Creation Subcore (clan planned creativity)
- Free Creation Core (other creativities)
- IT core (programmers, admins and others)
- Video Core (video makers)
- Sound and Music Core
- Art Core
- Text Creation Core
- Game Creation Core (mappers, modders, etc)
- 3D Tech Core (creative commons in 3dMax and the like)
[Leadership Core]
All the clan headquarters.
Consits of:
1. Leadership Counsil
The counsil of all leaders, generals and coordinators from all the games. They can propose or suggest their ideas. After that, the counsil usually discuss and finally voting for it's approval or rejection.
All the clan is controlled mainly by the local clan leaders decisions.
2. High Leadership (Foundership) Counsil
This is the main headquarters. These people have founded, organized, and still keeping the clan alive and healthy.
Their main work is the foundation clan in other games; changing and improve the major things in the clan even the rank systems, or the cores, game-clans existence.
Their decisions are usually last. But it also means - undeniable. The decisions of the First Founder can not be cancelled without his main permission. Therefore, he usually takes decisions only in controversial or\and critical situations.
Main Rank System
Founder - One of the the heads of clan
Main functions - clan foundation in games, reform and create inner clan structers, Charters, etc.
Junior Founder - promoted clan members with same fucnctionality.
Game Clan Leaders - The leaders of ingame BC clan
Main function - managing the clan, diplomacy
Game Clan Generals - Military head of ingame BC clan
Main functions - Controlling the global clan strategy, Clan members tactical efficiency and recruitment.
Game Clan Coordinators - "communicators"
Main functions - responsible for clan communications, data gathering and processing, controlling clan activity, etc.
Squad Leaders - leaders of battle groups with same functionality as CL
Squad Commanders - tactical leaders of battle groups with same functionality as CG
Squad Coordinators - same functionality in battle groups as CC
Clan Members - the basic rank of ordinary members.
Clan Novices - The new clan member, approved less than a moth ago.
Men in Testing - academician, currently not officially the clan member
Clan Ideology:
1. Global Diplomatic Victory
"Large number of friens is better than huge number of enemies"
- [AN]Cin
"Unknown man or clan is as a potential friend, as a potential enemy"
- [BC]afGun
"Everyone usually never say that "we have a conflict""
- [BC]afGun
"Oh, these territorial feuds..."
- [KWG]RoonI (Kids With Guns)
2. Mutual Fun
"The good game is the game, after which you want to play more, as your opponent too"
- [BC]Cacodemon
"Keep the fun generation for all the sides. Otherwise, the haters will going to hate and the fight will going to mortal war."
- [MS]Gman
"Fan usually ceases at the moment when the conflict is not only at the conceptual level as a violation of the rules and\or territories of other clans, but when the harassment occurs. Therefore, the cruelty is can be different."
[BC]afGun to [ONI]Inaya
3. Other clan's Domestic Politics of non-interference.
"Sometimes, the road to hell paved with good intentions. If it already works, then please, don't make things worse - keep your hands away from. Even you know better. Even you are more experienced."
- [DA]NightHunter
4. Judgement Day Doctrine
"Sometimes, the worst things are inevitable. And everything what we can do is to use all the negative to make the positive."
- [BC]Cacodemon
"If you wish to war with us as a nation, so be it. But this war will not be for win or truth, but for your total dissapearance. Without concessions, without regrets."
- [BC]afGun, 1-st JD
"If you see the russian clashing with another russian, then you better RUN FOR YOUR LIFE!"
- [DA]James, 3-rd JD
"Are you ready to come so far to win this shit and protect our friends, but for only to face after that the banhammer from the grateful administration?"
[BC]Reeper, 2-nd JD.
"Actually, we are peaceful..."
[BC]Anka-Minigunner, 1-st JD
5. Symbiosis
"Our clan is not the clocks. It can be broken too easy. Our clan is a unified organism. Becouse that bastard is too survivable sometimes."
- [BC]afGun
"Inaction is the main evil!"
- [BC]Sandugach
"No matter who is the person in life. I care who he is now"
- [BC]afGun
6. Long wars hating.
"Long wars are exhausting us. We must put an end to this asap. Bad or not - no matter."
- [BC]Bl@ck1
7. Backfire policy
"You're giving us the same rights as you're using against us."
- [BC]BWG
8. Privacy Policy
"What is happening within the clan is not your business. Now matter, how did you find the info."
- [BC]afGun to [VSI]Mamont
9. Inner Policy
"Observe and detect - the work of head of the clan."
[ONI]Inaya
"It is easier to undergo nonsense, when there is no information. The vacuum is known to be filled at all times. But by shit or something positive - it's depends not only on the leadersf"
[BC]afGun
The points of the potential positive relationship
1. Massive battles.
2. Massive PvE
3. Frequent cooperative games and fights
4. Sharing the view of our Ideology
5. Tenderness to problems of others, but without obtrusiveness.
6. Other positive relations with clan members
7. Knowing the borders of any actions and stoping the others from violating it.
8. Any cooperative work.
9. Active support our projects, helping with some problems.
10. Mutual respect.
11. Peace after not long war.
12. Active ingame trading
13. Positive influence on the ideology and activity of our clan.
The potential conflict zones.
1. Agressive behavior
2. Territorial disputes
3. Demands to expel our clan member
4. Long wars
5. Negative trolling, chasing any clan member
6. Attempting to damage clan membership by any actions
7. Attempting to turn CM against the clan or persuading our CM to leave the clan.
8. Any kind of fun-killing
9. Terms imposing without any patience and understanding of issues.
10. Complete indifference to the negative events
11. Personal animosity
12. Unnecessary authority pressure (also, the abuse of authority).
13. Negative ifluence on our activity and ideology
I hope it would help someone.
Maxbur:
Closing the problem is never been the solving the problem. And never will be.
But you're really insistent desire to either make things worse, or kick me out in hell.
I Can't handle with it for long. And in one day you will win. I don't want to be here only to be persecuted by you, becouse I'm already seen anough of this shit in the parallel game.
Thank you for your big work with creating the trust and understanding between me, my clan, you and the administration. And thanks for your warm like hell words of support in my endeavors for the community.
We've done here.
QuoteNo offense, or hard feelings, but not you or anyone (besides the involved parties) will ever get to know everything what happend and lead to the result.
I know. But i'm trying to learn as much as I can. I don't see anything bad on this, becouse I was not involved as a interested, and even a third party. And i don't trying to judge anyone and anything while learning this. It's not my business. I just want to know. Becouse I don't want to make too much of the inconsistencies in the story.
But anyway, thanks for that you gave me the other directions of my search.
QuoteIf you really want a details - read this thread again - if you didn`t this yet, ofc.
Thanks for your help, C.O.
Much better than AD explanation.
And thanks for understanding...
QuoteSounds like a hidden threat - no?
Are you alright? Misunderstadning between me an you is not mean that I threat everyone.
I meant, that if that will be forgotten like "never was", then somebody will repeat the strory soon or later, one way or another. Somebody who will not remember even their clan name. It's the experience of those who already faced it. Try to understand that. And try to judge my words objective next time.
Warning can not be the tread anyway and anyhow.
P.S. I said, that I wanted the details of the story, not only the lies and truth in the forums. Becouse I'm interested it as a storywriter (don't forget that I writing the book based also on CF), becouse I'm interested as a third party observer, becouse I'm already saw many much worse things than that. But if someone can't or don't want to tell it (from his side o not), then please IGNORE that my post. Thanks in advise.
And also I said, that it NEVERMIND in this thread. I hope no one will return to this again here.
Well, the Sun will melt our planet one day. Do I must to worry about?
I can only try to colomize the spase, not only with my own hands, of course.
Again, I try to explain that there is no time and no reason to panic. becouse most of the deadly situations a the consequences of the panic. And again, say to the people that the End would come tomorrow, and theu will bring it today.
Al that we can do is minimize the consequences. Or face the disaster, that could be not the disaster.
P.S. We are already living at nightmire and call it "normal life" if someone don't know...
Relax. That will not happen in our lifetime anyway... And not in one day.
It's not a catastrophe. It's changing.
Yes, the poles are shifting.
@/V\ichael:
Here is the earthquakes statistics
All is connected. If something is changing, of cource, then would be a consequence.
Warnong. Serious song. It may be that will not understand some things there.
[video]
[/video]