<p>Wonder how well will the Elder work against you :p</p>
<p>4 class 10 guns I think, 2 torps, and 1 "main gun" if the wiki is right :p</p>
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Register a new account<p>Wonder how well will the Elder work against you :p</p>
<p>4 class 10 guns I think, 2 torps, and 1 "main gun" if the wiki is right :p</p>
yeah i guess you are faster sending a letter than an email
Awesome idea, I will need your address, and you can mail me crossfire frames 30 times every second!
GENIUS!!! YOU BEAT ALL Australian ISP!!!
Nice work making the server hamsters less jumpy.
I ban Ajay because I met him in-game.
Jks. Thank you for help today m8
You know, there are these sad, sad people in Australia who play with 300 Ping.... (me )
AI can pull insane maneuvers that involves instant acceleration, deceleration, head on, and sometimes.... teleportation..... I cannot imagine what will happen to me in PvP....
u surely don't know how CF-pilots tick
if there were 90 or even more Nomad Bomber most of us would go there to have FUN
xD
Maybe change it to Ion cannons, those work
Well, it is only till bug fixed
Just a suggestion.
I think if possible, admins should set up a different faction (not GR) and use it to enforce no access to Lost Paradise.... Through force.
Spawning maybe 90 or so Nomad Bomber will encourage people to clear away... or those Nasty Ion Cannons set to fire at everyone and everything.
Would ban Assassin wanna be for trying to ban with "reasons" and no reason.
Understood.
I do hope there is an option so that the NPCs do not move ins such an erratic pattern.
With 300-400 ping, they literally stop and wait for 2 seconds before teleporting towards you :p.... It is scary.
Ban GodEatGod because dat hood? :p
Yes, energy efficiency would be nice as well.
Hell, I can make a living selling grade AAA++++ batteries that can fire lasers forever!!!!
Simple suggestion (For the one suggesting it :p)
Please do include a "turn time" or how maneuverable a certain fighter is in the wiki or in-game.
Some form of representation like "grades" (A, B, C, D, E, etc) or stats (in the form of either virage time or "seconds to turn 360") would be good as purchasing every, single, fighter to find the one that you think is maneuverable enough with the right balance of style and whatnote is rather... inefficient.
Especially with so many fighters, and so little credits :p
Rather, why compare grapes and tomato, why be a prick to the makers of this mod?
If you are going to throw a tantrum just because capital ships do not handle the same as Discovery's...... They both offer a different experience, just enjoy what you have
The VIPs sure traveled in style.
They are loaded onto a Luxury liner's cargo hold, as the 5 star of space jelly and stuff is served to the crew aboard, they were fed re-created "meat" from the left over as they slept in their pods :p
Sorry, cannot help but realize how VIPs are displayed as a pod :p
Thank you very much for all the help you gave me, in particular to SA_Martind and Nucnuc.
Got the game to work after following the step by step installation guide, and I might have found the issue. I did not use the right "launcher" and it did not patch the game when I first installed FL.
So yeah, close this report if you guys want, because problem is solved
Battleships are useless solo, but extremely powerful in fleets.
The power of BBs increase exponentially for every ship that is supporting it, imagine a wall of flak gunfire against 1-2 VHF who need to
1: Aim torps
2: Dodge fire from the next 3 ships
3: Evade the fighter screen
4: At the same time :p
If you want to do solo play, I reckon Cruisers are better since you can dod