11208
Posts by Apache
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banning nucnuc because everyone kept crashing to desktop after they died
I had little choice
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I ban AZ09 because I can
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11199...
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No 65 mil. must remain on any char, no matter if newcomer or veteran. When new players dont have more than 65 mil on their char, then they cant store money on the bank. But where is the problem? The money is still saved on your char and with that can be considered for RP. Its clever
The main idea for this increasing limit is that players dont hide money on their account and so purposely fly through the universe with lower ranks.
where is CF's n00b friendlyness? you make it so that a newcomer in a starflier can not deposit his cash to start a second char, until he reached 65mill. I can not follow your logic in that. (and in case I did get your logic right, then I disagree with it) Please reconsider -
No, players hide money no matter what ship they fly or if they are newcomers or veterans. As its an player wide account bank this can be abused.
With 65 mio must stay on char so the rp rewards are not to low and players are motivated to do rp instead to hide money on other chars or low level chars.
if I understand you right, newcomers will have to make 65 mill with just one char before they can transfer money to another new char. very clever idea
it's not about RP here, it's about newcomers who don't have 65 mill.Please consider making it variable. The avarage VHF is worth about 30 mill, the avarage dreadnought about 150 mill (look at your current worth in a vhf char in F8 - stats menu, then substract your money from that, then you get the cost of your ship, equipment and cargo). Or did you let go of the idea that your money should cover the cost of the ship and equipment?
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wasn't it supposed to be just covering the value/cost of your ship and equipment? I read that somewhere in the thread of RP changes. (you need enough money to cover the cost of your ship and equipment or something simlar)
So, if you fly a cheap light fighter, you can have a few hundred k, and if you fly a battleship, you'll need 65 mill?
I think it makes no sence for an absolute newcomer with 5 low cost ships (some low class fighters and freighters), to be required to fly around with 65 mill on each char because he simply doesn't have it...
I take it that this is just the experimental stage
just my 2 cents, but let server decide the amount based on the cost of your ship, so you'll need like 100k on starflier, 20 mill on a vhf, 280 mill on dreadnought. (just an example) -
are you using freelancer account manager?
if not, write down all your IDs, then get the program Freelancer account manager (FAM-ng), you can use that to add / switch IDs and generate new ones -
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