Posts by Sindarus

    At the point when they have prepared the war against the career nomad ship, and you have to go out and kill'em, I took off the Osiris, but there was no one in the space, and so I decided to kill myself, so I penetrated into Uranus (haha very funny), and died, fried in the atmosphere. I clicked on "load autosave" and then : BOOM. "Windows is trying to fuck with your mind".


    I wish this won't happen too often. I'm done with crossfire for tonight :)

    Crash report.


    we were approaching the earth, when Juni and I got attacked by an enormous nomad ship. We thought the battle was over, that we were going to die, but then the osiris de-cloaked, and we tried to dock. But then. BOOM. "windows is trying to find a solution to your problem"


    EDIT: After re-launching, all went well this time. I'm not stuck at this point of the campaign.


    -----------------------------------


    My impression.


    waw ! What a ride in the warp anomaly ! the new effects are pretty nice ! and the music that goes on fits well too (it only stops quite brutally I think).
    And then, what a tour ! this quick overview on the solar system ! so great ! I almost had goose-flesh :D
    And these old-looking jump gates, very clever ! fits really well ! really gives the impression of oldness and desertness.
    And this trickery by which you force the player to jump from planet to planet to get closer and closer to the earth, really clever too, what a way to retain the suspense ! It is a good piece of scenario/game mechanic ! :thumbsup:

    Hello, I just finished the game again, and so, I started the crossfire campaign ! So far, what I have seen is quite exciting ! the re-use of existing animation and speeches was quite obvious, but worth it. The thing is, I started that mission when Juni and Trent have to go and find Sol, because analysts found a wreck containing russian data in some sector. But as we were in new london, I thought to my-self that it was the right time I was near a prison, and I could sell all the prisoners I had in my hold for weeks. But then, when I came back on new London, I just didn't know where to go any more. No mission way-point, and btw, Juni seems to have died in her cockpit, because she ain't moving at all any more xD
    Is there a way I can re-enter the "mission mode" without reloading a earlier save ? Maybe if I find the way point, it'll all go well. The thing is, I just don't know where to go. What route are we supposed to take to go to sol?


    EDIT: actually, I just went back to crossfire, clicked randomly everywhere on the map, and the mission way point got back ... sorry for disturbing. Though, I had tried that already :p.

    oh, that's very clever ! thank you for this tip ! Sometimes you just can't take any mission, I guess in that case you're just fucked xD


    I read about inertia, I think it's great, it makes it more realistic, even though it's weird that you gain inertia potential (a.k.a. mass) when you don't dock for long ... xD

    jeez, i'm stuck on a base again... I easily went in the deep independent system, and now I am stuck, killed by bounty hunters. How could I even get this far since i'm not even able to stand 10 sec against bounty hunters, and that we encounter them everywhere... was just I lucky ? I doubt that my post will change anything, but maybe if we're more to be questioning about that feature, this can be useful. I think I will just cheat for this case.


    btw, i tried selling escape pods, and it sure is as profitable as trading ! thx !

    ah ok, well, they shouldn't have requested to drop the level. : p and I guess fan service is the big pillar of modding :)
    Ah okay, I'll try selling the pods to prison ! thanks for the advice ! sounds like a good game play improvement.


    Also, I always try to give the basis for my critic, making it an -at least slightly- elaborate critics. I wish it works.

    well, I'm not saying it's too hard actually, it gets very easy if you know where to go. Maybe I wasn't clear about that. What I meant was, it's weird that you have to do 50 missions to level up, when you can earn 160 000 (yeah, I just checked up, it's 160 000 creds you can make in 3/4 mins by selling water to norfolk's batteship), and therefore level up in 15 minutes with a dromadery, or one hour with a rhino. It's also weird that I managed to buy a hammerhead at level 6, all legit.


    oh, thanks for the docking advice, I was already doing the get-as-close-as-you-can-to-the-dock-before-pressig-F3 method, now it's gonna get good I think :)


    the star in omega 5 got remixed in a very cool way btw !

    SP experience :
    cool, I easily bought a hammerhead at level 6 (wtf ?) but then i realized i had to make about half a million credits to level up (wtf ? it's 50 missions at 10k each !), and I decided to buy a dromedary again, caus with that you can make 100 000$ per 3/4 minutes by selling water on norfolk's battleship (wtf?). The thing is, now i'm blocked on mactan base: even though i'm friendly with lane hackers, the outcasts wont let me cross 10 meters. I thought crossfire would rebalance the game, was I clearly wrong ? I would be delighted to be proven the contrary.
    One more thing is that my ship goes crazy when it's about docking to bases. I end up making huge circles, just to dock to a spot 10 meters away to my actual position. And also, when i have to travel long distance with my cruise engine, and there's a planet or a star in the middle of my way, the game wont be able to handle it any more. the cruises just stop when approaching too close, they try to reactivate, but never do, since my ship is constantly re-lead toward the star ...
    Otherwise, the mod is great.

    oh, it might be because I got my freelancer on wide-screen, i'm checking it up. Thanks ! Oh well ... I suppose i'll have to re-install freelancer all over again >.< I'm going to take care of that and I'll be back.
    btw, I saw the new launcher, wow ! It's really amazing ! I think I had never seen any UI like this ! really good job !

    uh, I just launched the online game, but i'm stuck on pittsburg... I was in manhattan, I took off, and I was directly led to pittsurg. I couldn't even see the open space... :( how comes ? I think I'm just going to wait until you answer me... this is quite frusrtating you know, after reading the whole rulebook ^^

    hah ! nice ! :p


    - and humm, the "separation mechanism which removes multiplayer content from the singleplayer experience" ain't perfect. I got the server rules on my game, and I have the ability to buy licences for being policeman or rogue...
    (quote from SWAT Crossfire)


    - I'd also like to report an awful behaviour of CF that I found, it happens when you fly aiming downwards or upwards : your engine trail/steam arrives just in the camera, causing the player to see a slice of the trail.
    here's a screenshot :
    photo-1572-7f3c7e9d.jpg


    - ah, and I see that ships are more different from each other, that's great ! It's subtler to choose a ship now !

    - Uh, I find it quite annoying not to be able to pause the game and change the options while i'm in space ... but it might be better for role-play purposes I guess
    - hah, a ship exploding from 100-200 meters kills your shield, but a weapon platform exploding nearly on you, makes nothing. wierd xD

    wow, so I guess I still have a lot of new skills to earn !
    ah, thanks ! I'll try those new crosshairs out then !
    Oh, and I was wondering, how are we supposed to download the mod ? caus from here : index.php?form=DatabaseDownload&itemID=1069
    I get 175B/s on download, which would take exactly 91 days to download the whole thing. I personally got my release from a torrent...
    And one more question, since you seem to be very attentive, how does one starts the sequel of the single player storyline ?

    okay, I've tried random parameters, and I now know that the red crossfire hud is not very aesthetic to me, that the new cursor set n4, while being nice, is way too transparent to be well seen, and that the sexy outfit n1 for Juni gives her a giraffe neck ^^
    My first impressions on the mod ?
    - Well, I don't know if I'm a shitty player, but I find the difficulty quite hard. I admit that I died on the mission when you have to destroy rogues' base with King...
    - Great textures ! Even though it's a bit weird to see 3 polygons models with HD textures. :D
    - Just one question : wtf with the disco music played when you take off of any planet/base ? It's not in the freelancer atmosphere at all... and so is the main menu crossfire default music (yeah, I can change it, that's true). You know, I just think it's supposed to be a calm atmosphere music. And I think the original HUD sounds (the sound when you click, when you select... etc) didn't really need to be replaced too.
    - The fights are faster paced, which is nice ! very nice visual effects and sound combat too !! One only thing I wonder is that, it seems to me that one tends to get too close to the enemy ship than in the original game while fighting. Is that due to the ship speed that was increased ? maybe one just have to slow down...
    - Wtf with the cursor with the acronym "CF" on it ? I think it really wasn't a wise thing to do too, it just gives me the impression of the shitty cursor modifications you have on old, over-pimped, websites. anyway, I just think it doesn't look very professional (I know CF is not professional but you got my point).
    - I've had several display bugs, I just think it was caused by the advanced sharers.


    overall, i'm quite excited about this mod, I'm looking forward to playing the new SP campaign ! :)

    thank you for your answer, it'll be normal single player for me so !
    Well, I could do all the testing myself, but I find it a bit silly, since I'm sure there are dozen of people here that could answer me, and manage to create some documentation so that no one will ever ask this question again. :)

    Hello everyone, :)


    I started installing crossfire today and all went well (thanks to the tutos from here !) but then at the activation point (in FLMM), I had to chose options that I couldn't change afterwards. The thing is, I found no documentation about these options apart from this : index.php?page=Thread&threadID=22131 which is extremely relevant, but only covers 3 choices out of 16.


    I've really been looking hard : I went there index.php?page=Thread&threadID=32865
    I've followed every link, went here : index.php?page=FaqDetail&category=7#question127 which only explain the cross-hair option
    I also went to the wiki, searching for "options" but didn't find anything.


    That's why I'm asking you guys here, is there some documentation about what the options are about ? Like, how do all the huds look like ? what means "open signleplayer" or "normal single player" ? What particles will be affected by the colour choice ?
    Actually these are all the questions that really bother me, however I thought that other players (new players) would need further explanations for all the options.


    thank you by advance. o/