-I agree about the nano/bat reduction for
npc.
-Nepheles bar was trouble to get in just in (Single Player) SP. For mp, no problem
at all. For sp, it is impossible to get into the bar, the game shut down.
- All missions
worked fine (included m9) by implementing Shadow suggestions. I kept them through
multiplayer to check for any trouble and I didnt get any problem (just the cheat txt for
some)
- For the Altair system, when you get through the dimensional rift and try to dock
to the nomad base, the game shut down for SP. Also, when you fly around the nomad base,
after a while, the game just shut down (in few words, you can not touch or get too close to
the nomad base because after a while the game shut down) It would be nice to be able to dock
in SP even though I do understand this is an special base
- I could pass through every
system in altair without any trouble for SP. However, I havent done any extensive test on
Altair systems 'cause nomads do not let me alone enough time.
-It would be nice to have
some place to dock in Altair system plus to get some new ship over there.
-I use OpenSP
lite version and it is working just fine so far.
- About ship Speed, should be more
realistic in some cases such as; the train should not have the same speed than the
freighter mkIII. Maneuverability is real enough. All freighter should not have the same
speed.
- Increase the cruise speed to 450 for transport, 550 for freighter, and 600 for
fighters. The reason behind this is just that stopping bigger ships with high cruise speed
would be a real pain.
- for battleships and big ships, they should have cruise speed
around 350.
- Loots are just fine the way they are.
- Is there any equipment that you
could transfer cargo (in space) from one ship to another? Like in JumpGate, an special
device that pirates ship use to stole cargo from other ships. Of course, if this is
possible, make an anti-cargo security system that could send a bomb when an pirate try to
stole your cargo. In any case, this would not work more than 50% of the time
- Would be
nice to have a super-weapon, and super-shield, hidden in some estrange new system like
Hiruga (dont remember the name) and well guarded by nomad ships and the only way to get
there is to take the right dimensional gates and defeat the enemy against huge odds.
-
Would be nice to have a super ship just available in special competitions or events that
could take an admin in just one blow and will call the event the admin hunter day. However,
to get this especial ship, the player would have to defeat the odds in different battles,
solve different clues, and so on until she/he gets her/his prize. This ship would be
powerful but it could be taken by several admin ships fighting at the same
time.
Anyway, I will keep you posted if I have some new
ideas.
Sincerely,
RG...
PS: I just realized that I overposted and this
section is just for bugfixing. I was going to erase almost everything but since I took the
time to write this down please, if you could, move it to the right place.