Well the
idea is quiete simple.
SL-R is a fight mod where 2 faction have to fight each other
and to make everything more tactical it would be good to block systems to the other
faction
meaning that one faction wants to attack the other but their enemies just
block the way by laying mines around a jumpgate/jumphole
right now im trying to
create a ship which will have the ability to drop a very special sort of mines... no mines
that have "engines" like in FL.... no
i mean mines you drop and dont move but explode if
you are close to them ... with a very high explosion radius and much damage
the plan is
to make the mines stay for 30mins before they disappear... they will activate 30 seconds
after they are dropped (which should be enough time to go an distance)
you can lay them
infront of a gate if you expect an attack
only the minedropping ship will abe able to use
this kind of mines and they will be very expensive but gives you a tactical advantage