trying to merge player code with classes today broke init loadup but the source of the problem is allegitly found. This happened over 5 times before just took anouther weekend away brosing and debugging. New Prison breakout map is compiled, with inmates. New bad halls map GTA map 2 detailed buildings, current build map takes about 20-30 hours. working on new sniper. Shaders currently also be adding, as in grass. New Agent player model in dev - rigged, 4 lod, not flex yet.(has eyes teeth)
Source: