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For those interested on how a development team make their ships from the scratch here you have JumpGate Evolution´s Devs working process.
Check it out here at SWAT Forums or at MMO GAMER the original source.
Ship development in Jumpgate Evolution is more a story of our art pipeline than anything else. Many of the ship roles derive from standard types that were set in Jumpgate Classic, and weve only just begun modifications to our codebase that will support the variations we want that will be specific to Jumpgate Evolution. The process of putting a new ship into the game begins with generation of a style, then a concept for the specific ship asset. A model is built from the concept and put into a form that our render engine can use. Finally, stats are chosen that will define the ship in-game...