Infinity Development Update


  • Infinity is a massively multiplayer online game set in a persistent futuristic universe, currently in development.


    Infinity features an advanced procedural engine allowing for a seemingly infinite galaxy of unique star systems and planets to discover and explore, including seamless planetary landing. Infinity offers new and existing players an extensive storyline following the complex and often intricate political and social interactions of hundreds of corporations, organizations, and reputation groups through the games three primary factions: the Centauran, the Deltan Federation, and the Star Fold Confederacy.


    Current development status
    The following numbers are only rough estimations. This page will be updated infrequently.


    Engine
    Generic 3D engine: ~90% (kernel, textures, scene graph, mesh/objects, shaders, etc..)
    Planetary / Space 3D procedural engine: ~75% (terrain, planet textures, starfield, nebulaes, water, clouds, vegetation, etc..)
    Sound engine: ~60% (3D sounds and musics)
    Networking engine: ~50% (TCP/UDP, network protocols.. )
    User interface engine: ~10% (user input, widgets, windows)
    SDK/Documentation: ~10%

    Client
    Game: ~10% (game logic, controls, physics)
    GUI/HUD: ~1%

    Server
    Game: ~5% (game systems / logic, ships management, economy, combat, A.I... )
    Universe: ~10% ( galaxy generation, storyline, missions, background.. )
    Databases: ~5%
    Infrastructure: ~25% ( login/out server, patching, accounts management.. )

    Data / Content
    Artwork: ~50% (spaceships/stations/cities 3D models, textures, 2D artwork)
    Musics: ~65%
    Sounds: ~20%


    For a fan-created in-game video from the Combat Prototype release, visit: www.infinity-universe.com/Infi…task=view&id=49&Itemid=93


    To follow the game development more closely, participate in development contests, or comment on aspects of the game, visit the forum at: www.infinity-universe.com/Infi…?option=com_smf&Itemid=75

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