Custom Wireframes

  • 1. open the ORIGINAL model with utf (or use one with identical structure but reduced polygons)
    2. export the original vmeshdata to vm (why should somebody write more than neccessary)
    3. run cmdline: "make_wire.exe vm *vmeshname* vr"
    4. add the vmeshwire and vwiredata nodes to the model via utf
    5. import the vr to the vwiredata


    et voila - you have a wireframe that works exactly like in vanilla ships

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


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