FastLane

There are 8 replies in this Thread. The last Post () by Corynthos.

  • [SIZE=4]FastLane mod[/SIZE]


    Hello. Y'all know me so I'll cut the crap and get to the topic :)


    I'm gonna make a new mod. It will be like nothing you've ever seen in Freelancer. And it's gonna be about only one thing: Racing.


    Ok now some information:


    [SIZE=3]Story, Racing[/SIZE]

    • The Story and the Game will be all based on racing. There shall be no nomad story. It will be replaced by Racing story and quests (CF-Style)[so it'll be fun in MP too].
    • The Races will be given by the story, picked as jobs in the bar, organized by players (in MP) and [if possible], created in space with NPCs [like quick duels]
    • In MP there shall be implemented betting system w/ FLHook [if possible. if not, event managers will take care of that]
    • The races can be system-wide or universe-wide
    • There won't be much trading, but money will be easy to get, if you know how. Also, racing will be kindly rewarded.
    • Credits will be really valuable. Remember all that trouble Trent went through to get 1m credits? Now 1m credits will be... lots of money. [Unlike CF where everyone has like 5 chars w/ 2bil. each and a ship costs 10m = Poor Trent :D]


    [SIZE=3]Universe[/SIZE]

    • The universe will be completely re-done. There shall be no more original systems.
    • All the systems will be 3-dimensional. You'll need to go up and down to explore and to race.
    • Random wormholes implemented [if I can find tutorial from the old TLR]
    • Completely new bases [models] and other stuff
    • Radioactivity fields to act as time-limits


    [SIZE=3]Ships[/SIZE]

    • There shall be no Vanilla FL ships. All ships will be custom-made and each will represent a car in RL.
    • There shall be many car classes, varying in speed, handling and other features
    • NPC fighting will be minimum in the story, but PvP fights will be interesting due to new weapons [not lots of -] and other stuff
    • Upgrades for your ship's speed, handling and other features. Other custom equipment.


    [SIZE=3]Groups[/SIZE]

    • There will be three main groups: The good [cops], the neutral [think bonty hunters] and the bad [street racers]
    • To each group will belong many factions, which change in their ship type choice, racing style etc.
    • Each group will own one or several systems, where they'll host group-specific races. Also in these systems you'll be able to hear group-specific music [rock/rap/classic^]


    That's it for now. Feel free to comment and ask :)
    Oh and one more thing: The server files will be available for everyone interested.
    Oh and it'd be really cool if it [and its forum] could be hosted here on SWAT. First somewhat-working betas expected early summer.

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  • this sounds like a nice mod, I hope you succeed as its originality is fully racing (dont think there is such a mod yet)


    Get it right, Its ERRR. The wolf way.. associates from GRRR.. Stupid humans! xD

  • yup i can't think of another mod like that too :) and ty for the good hopes :D
    EDIT: Added info on music @ groups section

    <table border="0" align="center" width="75%" height="40px" cellspacing="0"><tr>
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    <td valign="top" align="center" width="100%" background="http://img182.imageshack.us/img182/401/swatya1.gif"><font face="serif" color="white" size="5">&#191;&#647;&#592;&#653;&#387;&#592;&#623; - magwat?</font></td>
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  • do i need to have a drivers licence to play that mod? if yes, can i ask for a bicycle? :D

  • This will be nice , i hope you will be succeed :P

  • LOL @ Lucy :D I dunno about bikes, but motorbikes would be cool :)
    ty Crysis :) I hope that too :)

    <table border="0" align="center" width="75%" height="40px" cellspacing="0"><tr>
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    <td valign="top" align="center" width="100%" background="http://img182.imageshack.us/img182/401/swatya1.gif"><font face="serif" color="white" size="5">&#191;&#647;&#592;&#653;&#387;&#592;&#623; - magwat?</font></td>
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  • I dont think this would be compatible with CF?


    Thats a dissadvantage untill CF comes with its own installer/uninstaller because of bug in FLMM


    Get it right, Its ERRR. The wolf way.. associates from GRRR.. Stupid humans! xD

  • Quote

    Originally posted by Wolvie
    I dont think this would be compatible with CF?


    This has nothing to do with CF :) [unless OP'd like to share some code :)]

    <table border="0" align="center" width="75%" height="40px" cellspacing="0"><tr>
    <td align="left" background="http://img217.imageshack.us/img217/9442/swatwj7.png" width="2px"></td>
    <td valign="top" align="center" width="100%" background="http://img182.imageshack.us/img182/401/swatya1.gif"><font face="serif" color="white" size="5">&#191;&#647;&#592;&#653;&#387;&#592;&#623; - magwat?</font></td>
    <td align="right" background="http://img27.imageshack.us/img27/6025/swatright.png" width="2px"></td>
    </tr></table>
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    Fix'd.

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  • Quote

    Originally posted by magnet


    This has nothing to do with CF :) [unless OP'd like to share some code :)]


    Which will never happen... The idea of the Ups & downs isn`t that new either (tried to make tradelanes go vertically & diagonally, before my Laptop got fried & i lost all my work)

    Assumption is the mother of all fuckups.


    Being a Cynic isn't that bad. Either I'm right or I am pleasantly surprised.



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