1. the systems are that huge since they were a conceptional idea, creating the impression that they are wider and unexplored 2. the ship stats developed into this direction since players only use the ship with the best statistics... all other ships are not being used... so we decided to make the top ships pretty much equal to offer many good ships with good stats 3. the problem you describe happens when you skip one mission waypoint or dont follow the story objectives 100%it probably would take…