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  • NOTE - this only works if your EXE allows engine buying and selling, the standard FL game does not allow this. This goes in 'engine_equip.ini'. [Engine]nickname = engine_class_01 ---> Nickname of the new engineids_name = 592834 ---> Name of the engine, points to a DLL entryids_info = 1 ---> Information card for the engine, here it is set to 1 which will skipped by Freelancer, this is a DLL entry numbervolume = 0 ---> How much cargo space this engine takes upmass = 0 ---> Not used by FL and can …