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Search results 41-60 of 258.
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ok, I will be back working on CF by next week.Had to take a little longer break due to a painful eye infection that made it a bit unfomfortable staring at the screen for hours.It's not good yet but good enough to slowly getting back to work.There are a few tech difficulties Id like to sort out with the new 3d models but I need some help with that from someone with a bit more expertise.Since some recent feedback was about launcher stuff and what to display there I think it is good to set this cur…
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As you might know, back in February I've put the development of CF on ice due to the RL political situation in combination to the content refresh of the Coalition faction and its connection to the planned blackstar content.Four months passed by and the situation is still the same but I feel the urgent need to start working on CF again.I was thinking about this for some weeks meanwhile and I am still not entirely sure how to do it.Most likely I will cut the update into smaller pieces and at least…
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well the way I see it it is possible to ask 1000 people and get 1000 different opinions on this matterI have a strong one with this topic and I am not really comfortable atm with doing as if nothing happened. But yes it would be a shame to do nothing at all. That is why i am trying it with a compromise.
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(Quote from darkwraith007)There is no hostile attitude other than saying "no" . Not even on reply to the stuff you have quoted is in any way hostile towards the original request or the person posting it. Infact in every case helpful comments were posted guiding players to instructions how to do the combat stuff in the mod or other tricky parts of the storyline.As I have explained it many times before the singleplayer and multiplayer balances is exactly the same. Change one thing and you also cha…
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So who is acting hostile now?To delete fail conditions is not genius, it prevents multiple of the following triggers to even activate. Multiple fail conditions in the game do not cause the fail of the mission but instead trigger the activation of optional events, even event loops that are important for later parts of the mission.Especially when there are timed triggers this is a problem since if there is no such fail condition anymore the following set of triggers start with the wrong timing and…
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I am not 100% sure how to approach your response.You have accused me and generally the community members which replied to the comments you have quoted to be hostile. But the underlying tone of your comments holds more hostility than anything anybody else on this thread did write.It is this "do this or..." and the "I am better than you" attitude without even considering the made arguments that were made by me.The example I posted by no means was meant to be based on a very specific mission or sit…
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Ok,the new update just got released.it contains:a bunch of fixes to the ingame newsseveral memory related fixesnew improved skybox for Sovietskayaredesign of two Coalition station exteriors to bring them in line with the new style aswell as some texture fixes on these stationsnew improved textures for all the Sirius Station~30 retextured base interiorsGoal is to improve the visibility all stations. The stations will have a much clearer, more defined look. Texture errors got fixed and structure a…
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No, nomad base has not been done yet.Working slowly towards it.Just a few mins ago another 100mb big update was released with several reworked station interiors.Not going to spoil it for the majority but since Sidewinder station already was mentioned (a bit early) it might be worth to take another look at it now.