Hard to tell without crashlogs.Certainly very unusual to happen during the vanilla campaign since it was not modified.Last crash I had was years ago, which makes it even harder to identify the issue.
all of them are rendering issues but none seem to be known so farHave you tried to play with openGL shader option? That one is using a different render pipeline. Maybe this resolves the issue.Other than that it might also be a driver issue (I can only guess here).