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  • Try smuggling BMGs, but not through clan systems. I do that every so once in a while when the route is close and fast. Not too much of a payout, but i make up for it in fast round trips.
  • (Quote) Agreed, if there were easy high profit routes everywhere, the Dynamic Economy function would useless and not needed. The Dynamic Economy is what adds the spice to the trading value of the game.
  • Agreed a real time fluctuating economy, that is changed solely by the demand and supply of goods, would absolutely be awesome. You sell 10000 prisoners to Stutgart and all of a sudden your not making 1400 for each, but 700 since you now have overloaded their prisons and they will need to be offloaded some where else. This would be awesome, but as OP said, the server lag would also be just as awesome unfortunately. Great idea though, these types of ideas is what keeps the mods evolving. Keep it …