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Search results 21-40 of 87.

  • max possible = 128
  • after seeing that ro9ue created custom cockpits i gave it a try aswellone thing is sure... i wont create more cockpits... the time needed to do that shit is not worth it (its complicated) especially coz of the fact that nearly nobody does use the cockpit view so one of them is for alliance ships... the other for coalition the work on the ships is running very slow... mainly because im not very motivated to do such stupid work right now1/5 of the ships is completed ... the others still need hard…
  • (Quote) it cant be activated during the flight but you can still dock at normal stations or planets.... im not sure if i will integrate this feature to CF1.6 - more tests needs to be done (Quote) yes there will be different "docking rings"... i decided to integrate the "holographic docking rings" from SL-R (Quote) 1. im not going to build another tournament system... i think we already have 3 and thats enough i cant tell you how many objects you can put into FL or how big the systems can beto g…
  • cube arena is already on my list of changes yes i could raise the max players in group.... if i would have the source code of FL -> so no yes i could raise the max players in group.... but that does not mean that more ppl will join if nobody of the old players is online oh and just to add i had a new idea how to reduce lag on the serversideill test it with 1.6 (even if its a hell of a work)
  • hmm yes its possible
  • ehmm have you read my post? i said ill let you choose between chars+hud+music+???
  • (Quote) impossible --------------------------------------------------- (Quote) some guns are going to be rebuild... its possible that the coalition guns belong to thoseoh and just to add... i dont have a problem with those guns... the sounds are normal... maybe you should check ur drivers or by some quality speakers instead of cheap crap (Quote) custom effects... well as soom some1 finds out how to do this then i will try it... but for now it wont work (Quote) cargo enhancers are impossible to …
  • (Quote) dont tell me what i have to do - you have absolutly no right to do thisthe "tone and manner" i used was based on your offensive and even insulting way in your previous poststhe way you were talking was directed against the CF mod... the CF community and also against me (and it can be seen again in ur last post... especially when you were talking about age and that you were so "civil" every 2nd of your "arguements" was directed against the mod and how crap it isand you were telling me wh…
  • not a bad idea.... im not sure if its possible but i will try it
  • (Quote) maybe a trader that is under attack by pirats? (Quote) will b done... earth had no mooring fix coz of the story.... it was just re-explored shieldupgrades for trains are not possible... but i was talking with rghawk about new stats for trainsin fact i already did the chances and the hull of both trains is 4 times stronger now and the scouser is 2 times stronger oh and baldwin and corp are added to the credits of CF due to their work on the infocards and the cheat protectionfrom what i k…
  • those will be added to the trains the mass for commodities did not work... only objects that are mounted can have such a mass
  • thats not possible... the hardpoints are already used
  • Done:trains + scouser have better hull now (mines + cms coming soon)cube arena fixLag reduction patch 1.3 finished (already testing it on the server)char selectormusic selectorjuni outfit selectorhud selectorOpenSP/NormalSP selectorbattleship undocking bug fixed well so far so good... dont think that its not much yetin fact its damn much code (so far the upgrade version from 1.57 to 1.6 is 108mb big, but will be reduced soon) ships + infocards are 60% finishedno new systems yet but they will co…
  • @rg the scale doesnt matter... but you should get textures for your ship firstand somehow the ships looks "round" i mean those borders... how many polygons does it have? (too many are not good for the performance) Cunninghamwell the cantina already has been replaced on most stations... only coalition stations will play cantina music (but a special version this time)
  • the miner wont be changed... the mass is not important on this
  • Update:Trains have CMS + Mines nowragebringer fixed (turret added)Sound added to Nephele (thunder)new cantina music integratednew introscreensIntroscript fixed (missing engine on the scouser)Introscripts edited and new scripts createdIntroscript selector added (9 scripts available)Coalition Sabre Infocardbug fixedhydra mk3 display bug fixed (ship completely recreated)Alliance and Coalition Cockpits replaced with custom modelsEffect Ioncannon changedCoalition Gattling readjusted (now equal to th…
  • update:120 (better) traderoutes for blackmarket goods added btw. i love the new AI
  • the problem is whenever i test it... those ships are working fine for me and compared to other ships they are pretty small
  • the datadisk + the codenames mk2 are only lootable once per char
  • looting is definied global for all objects and like i said those ships ard not different or bigger than others