Search Results
Search results 1-20 of 26.
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WOOOOOW if i ever saw something like that in my entire live, the story, the game, the features, system --> ill give 1 billion to the first guy i see on the server @OP - you really did a great job by making this mod. your community is the greatest an strongest and there is a reason why =) you are really a great moder. other modinf teams need 1 year to create a new mod, and you do it in month and you also make so many new things with every new update. (about the update: we will need to download t…
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wow, the bigest mod i EVER seen. 302MB --> really great job OP. and i believe its worth to download every little BYTE just to see the mod and to enjoy in it.and after all, we will get a completely new version of the mod (the 1.70 version) AND we will keep our chars. now THATS what a call a great workthere are no words for me (after trading 200 hours to get all the neccesseary money) to say how happy am i at this moment.i could start to cry from happiness :] :] :]
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oh, another thing OP what about the CF compability with FLMM ?im talking about the situation whe we reinstall the game, run the mod and after deactivation its not possible to activate it again until we reinstalled the game AGAIN on colours elite server, when you activate the mod, you get another icon on your desktop which helps you to lay on the server. the thing is: you can play on 2 different servers (modded ones) without entering the FLMM everytime and activating/deactivating the mod i hope …
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hm, hard to explaini just heard of that from Criminal, but i didnt actually played the colours cuz i played it before and it wasnt good the thing is something like this: when you download the colours mod, you dont download it into the FLMM so you can play the freelancer. when you download it, it makes a new icon for freelancer and and with that icon you can start the FL with colours mod. and you still have the "normal" icon when you installed the FL with which you can play the mod you activated…
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[705] [prost] [705] [prost] really good work guys. you are the best BTW. lets make a global DK invasion when the new mod is released: let everyone go to Hiperspace thing and kill those DK motherships and show them who rules the system, muhahhaha and: HOW are we going to know if the Hiperthing open is or not? and how can 1 player kill 5 DK motherships [919] [919] [919] can anyone tell me that please ?
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yup, the database is wrong about the coalition torpedos. and yup for the teamwork: we will need atleast 6 good fighters to survive in the hiperspace vortex. and if thise DKA's are so good, i think that OP will eject us from that hiper thing somewhere deep in DK space - like Menton. and you still need to survive all the way back. so, if you ask me about the new guns: ill go and look for that new destrictable base to pick up some guns. no way im going alone in that hiperspace without 40 coalition…
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hehe, man, i dont think that OP will alow anyone to use cloack.cuz its not for this typwe of the mod. and WHY the hell does admins need cloack for? lol, they already have RAILGUN. after you have that on your ship, nothing can help your enemys to survive btw @OP: cant you host the mod on your server so we can download it from there? or is that going to make the same problem like before when you had to much download/upload ?
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[729] no cloacking devices. lol, if you want to see a cloacking devices on work, we can make an appointment on some new unprotected servers and ill show you the stupid cloack. i tell you, after 30 minutes, its BORING: you see everyone and noone sees you. and you cant fight normal that way btw. blaster, where is your RANK ? the one under your name ?
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ah, man just leave that thema alonethere are many topics about that, we had the same problem with 1.60 and 1.62 mod, the problem was hosting it.if OP says its only for LR, then its solol, you are only going to make him mad with those questions. and we dont want to see that happenso, my honest suggestion to you and for all of you with the same thema about hosting: JUST LEAVE IT