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Search results 41-60 of 78.
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8 crashes in a rowwhen do i actually get my reports?who was crashing the server now? seriously i am really pissedfirst ppl download the mod from an inofficial source and meanwhile 1 week passed by without that we get any information about whats going onthe only one doing regular reports is abras with every shit you spam me but the important stuff is not being done
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(Quote) 2 probs1. i can not reproduce those errors... its working perfectly for me2. ive done tests with crysis on this matter... we have changed the storyline parts where the crash occoured... we even removed this part and replaced it with a "stay in space and do nothing" aswell as we removed all npcs at that point.... with the only result that it still crashed for crysiswe came to the conclusion that it is crashing even before the cut scene plays... after a simply timer ends ... but between t…
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(Quote from Martind Forlon (SA_Forlon)) i fixed this problem weeks ago and didnt have any further probs since that eventhough i was killing several hundred ships meanwhile (Quote) yes will restart the server nowi cant imagine that docking at a tradelane could cause a crash... probably just coincidentat this point no mission trigger is active the shifted lights are result of different tradelane models being used in menton... there the hardpoints for the lights have a different locations and FL w…
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ok giving you a slight update on the current situation 1. the singleplayer crash with the strike carrier - i was not able to find an error in the script- disabling the cut scene did not lead to any better results- even removing the entire story after that destruction has lead to no changes- the previously stated assumption that the explosion itself is causing the problem is not true as we have tested it with a 50 second timer running right after the explosion (after that 50seconds are no explos…
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i can not reproduce any of the reported singleplayer problemswhile creating the missions i had to play them +20 times and never had any problems nor do any problems occour right now when i play them the sai was scaled based on the vanilla ship size of VHFs just like every other new VHFa resize will not happen to prevent that ships gain an advantage in pvp the problem with the background texture is related to your graphic cardIts video memory does not support high res texturessolution would be t…
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1. the mining ship is designed to crack big asteroids that you can find at random locations in mineable fields. It has no effect on small rocks but will if done correctly destroy the large rocks which contain large amounts of "whatever". 2. ok... you got a point with the 200bot/bats limit... but it should be no problem to raise that limitand yes it can repair other shipsjust like the mining ship the repair ship is not designed to shoot on small targets but to be a utility ship to support large …