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yeah ill take a look at itim preparing the next patch now and that is already +700mb bigim not releasing it through the launcher but will put a new mod download online updating the server to version 1.81 that appears to be the best solution nowall the minor probs will get fixed with that update (which i want to release this weekend)the first part of the server version of that patch is already online and it appears that the server is much more stable nowhowever this was just the first part of th… -
that warning on that audio file is normal, i had to do some minor changes however - i am currently creating the 1.81 installer and will upload it tonighttomorrow ill do some tests before publishing the new version the screencapture mode has been removedone of the color blind players should test the color blind mode as i think ive found the errorall other reported bugs got fixed and a few hundred files got cleanedversion 1.81 is compatible with 1.8 chars so you loose nothing -
(Quote) ok i can imagine that the new alien capital ships wont take damage by missiles but the fighters should take damage and they were taking damage when i fought them. Reason for the capital ships not taking missile damage is the fact that missile damage is an explosion damage and not a hit damage like guns would cause. Guns do damage directly to the sur of a ship while missiles generate an exlosion with a certain radius that does damage to hardpoints of the ship. Capital ships are of course…