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Search results 1-20 of 38.
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would be fantastic if it would be the reason for the current crashes, but... i have not changes anything on the systems for 2 weeks surprisingly the server worked fantastic today until 4pm where it started to crash every few mins (for no reason)i can not see an error nor have i done any changes which would explain that all i can see is a crash offset known for clients running different files as the server
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nothe crash offset suggests that it is either a problem with npcs (which is impossible as since the sol update 4 weeks ago no changes have been done to them) or a difference between server and client. as none of the changes that ive done during the past 2 days are active any longer on server and client it doesnt actually leave many possible options anymore
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up to now the launcher never missed to update a file and i have checked my own CF installationeverything is where it should belong to however ... i had a similar thought 4 hours ago and have set the launcher to force the downloads of the past week everytime FL is starteda possible error at this point is excluded this say
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unlikelyservers dont crash because of the number of players howeveri just finished another check of the server and client files... they are 100% syncron ive meanwhile started a scan of all 2648 chars on the server with an automatic fix optionin best case it is cleaning the chars from possible errors and does damage only a few of them so that the server runs stable (IF that is the problem)in worst case most of the chars are getting damaged by that fix (i made bad experiences with such tools in t…