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  • Hard to tell without crashlogs.Certainly very unusual to happen during the vanilla campaign since it was not modified.Last crash I had was years ago, which makes it even harder to identify the issue.
  • all of them are rendering issues but none seem to be known so farHave you tried to play with openGL shader option? That one is using a different render pipeline. Maybe this resolves the issue.Other than that it might also be a driver issue (I can only guess here).