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That is not going to be as easy as you might hope it would be.I don't know your starting point (if you maybe already know which 3d model file is used or not)... but let's just assume you know (I don't).In shiparch.ini you will find all ship definitions including stats. There you can search for the file name of the 3d model to find the nickname of the ship_archetype.Before you shout "hurray"... you can not use it for editing a savegame (I assume that is what you want to do).Instead you have to fi… -
Savegame editors work with every mod. There is no such limitation.Most savegame editors however require additional files to run on windows these days. An error message would tell you which files are missing and have to be registered first. -
dunnoI don't use such editors, therefore I can not really tell what they try to do.