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  • Flhook is a background tool on the server, why should it have a UI? That makes no sense.Multicore support for FL would mean to create the Freelancer code again... from the scratch... without even knowing what the original code looks like.That is not how it works.
  • the server does not run the freelancer.exe but the server.exe instead.... whichbis a bit difference.Since FL is single-thread only it can only utilize one core/thread at a time. No matter how many you select only one is used.By default all cores are selected to give the system a choice where to run it. To limit it to core 0 is generally a bad idea since most system processes will try to run on that core and therefore this will limit the performance of both the system and fl.Running fl on the oth…
  • I can not confirm this but that might be due to the fact that I am not 100% sure if you talk about the launcher or the original game.The affinity of processes should be remain stored once individually set and by default should be set to all cores unless there is a user account quota set on you pc.This default behaviour should apply to both, launcher and game.
  • As huor found out its part of the anticheat.We can try to disable it and see if it has negative impact resulting in higher amounts of player reports.I think we simply should do a test run and observe the logs. If there are no or only minimal side effects we can keep the setting.The changes will take effect after the next server restart.
  • we absolutely do not know whyWe even restored old backups prior xmas but the problems remain. The files I patched prior xmas are not even the ones reported in the logs and definitely not every player gets banned. Its a big dunno.