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Search results 1-7 of 7.
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the money depends on the ranks of the players max = 1mio$ (that would be if a lvl5 player would kill a lvl60 player (unlikely but who knows) the kills will be stored (and also your deaths) well its not only the kills but for now i dont want to use the full features of the toolthat will change with the release of CF1.6 coz then you will be able to choose ur faction and start location when you start a new charyou also will be able to scan freighters and trains on long distances, possibly put a bo… -
ok the way i see it ppl will start killing to make money and this is good for roleplay (pirates/police/merc....) yes you loose money but you cant tell me that on CF you are not able to earn enough $$$$$$ in a short time additionally i think those fights bring much action and activity to CF and will help that even players less pvp skills are forced to get better instead of doing boring traderuns all the dayif you dont want to fight you can still run or call for help (roleplay, escorts....) and o… -
(Quote) because thats not possible the way i see it is that ppl are forced to roleplay... we had enough mercs a few months ago but nobody hired them... now they canyou still can avoid fights by not using the normal "ways" and for new players and those that want to do trainingi deactivated the bounty in New York, Arena, Cube Arena and Colloseum and i can imagine to do the same for the clansystems (for claninternal training) additionally to this ive tested the dockkilling protection with baldwini… -
you ppl are crying about something that never has been done before... you cry even before something happened instead of takeing this CHANCE to give ppl a reason to play again instead of sitting around bored and leaving the server after just a few days you decide "ITS BAD" without even knowing if its really as bad as you think you will see that some action will bring new players to the server... you will see that tactics to avoid fights will be developed... and you will see that to fight and rol…