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Search results 1-4 of 4.

  • lol yeah, I wonder if that's still the same. Base, teleport to your home planet and back to your freighter and in-freighter base building too, crew and all stuff to make the game more complete. Is the galaxy center still a fraud though ? Would be best if there was a point to your base and freighter, storage and all, as OP said, which should be as easy as making difficulty areas in the universe like stars closer than 1000ly (random numbers) to galactic center are x2 difficulty, then 500ly x5 har…
  • You know, the game's mistake would be trying to meet up with people's requests... No Man's sky's "mistake" was adding the pew pew part instead of sticking with being just a sandbox game, without the combat everything would make sense, the infinite exploring option, why there are aliens everywhere and everything so repetitive (not good for "action" but yes normal for sandboxing), now it adds the building theme to the exploring theme before. Explains why it lacks so much in combat having any purp…
  • Yup, enough videos about them not being guilty. Neat tricks, like removing multiplayer a day before sale point, and that (twitter?) post "Its not a multiplayer game so dont seek for that experience" or so. Maybe ASA can get bribed too xD
  • Yeh, and "survival" hard mode just gives you a horrible start on a planet you cant survive outside for more than a minute and you are far away from your crashed ship, but that's all.