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Hello,today I was configuring CF under Win 10 x64 and discovered the following setting in newer NVidia drivers:(as I later found out, it was introduced since driver version 368.22) I tried this option and was very impressed - it gives almost zero mouse latency in game, far better than Adaptive V-Sync I used before.However, when Fast Sync is selected, Crossfire crashes within 10-30 seconds after launch and the launcher says "[x]:Crossfire Crash Exit - CODE ffffffffc0000005 [E000000D3]". I wonder…
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Thanks for the suggestion, I made a few tests: Shader option Result No Selection seems to work, crashes only when I exit the game ENB Standard crash ENB Oversaturat crash ENB Bump Mapping + Motion Blur crash FXAA crash SMAA crash Vanilla FL seems to work, crashes only when I exit the game SweetFX crash ReShade (Basic) crash ReShade (Motion Focus) crash ReShade (God Rays) crash ReShade (Full) crash Looks like not much can be improved this way...Tested on NVidia GTX 750 Ti, driver version 372.70.…
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But this doesn't explain why other V-sync options work fine; I still think there is something wrong with Fast Sync only. Also, Fast Sync seems to be a "compromise" solution - it prevents tearing, but fast motions do not look very smooth (the picture is stuttering sometimes)Think I don't want to use it anymore