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  • 1. docking problems are there due to the limitation of this game engine (this can not be fixed without absolutely screwing up fighter combat or the way how the FL universe works)2. battleships require hundreds of bats/bots for just one heal (this is a problem for the char integrity) and considering the large amount of hitpoints that such ships have it would totally imbalance Battelships compared to fighters3. battleship shields are limited due to of the FL engine and its resource limitations (hp…
  • (Quote from Chron1c) CF is in first place a MP mod... the singleplayer is only something we decided to addbased on the last 12 months the CF server was one of the most active ones (position 2 to be exact)this shows how big the FL community still is... its dying and opening new CF servers out there would only seperate the very few remaining players it makes no sense of having 10 new CF servers where only 1-2 players are playingCF player amounts in the evening hours usually are +20 (sometimes + 3…
  • (Quote from Chron1c) 1. There are no bots/bats for battleships for the fact that one repair consumes hundreds of them and for the fact that battleships are strong enough. We dont want to have battleships in this mod which instantly can repair... thats what shipyards were build for.2. Battleship weapons already have higher ranges than fighter weapons. There is no reason to increase this any further. If we do, we would break the balance between BS and fighters.3. You have evidence? Please show it…