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  • Hi All I have been flying around a nice wee battleship and I have to say it is very frustrating. 1, Docking; Docking in jump holes (especially inner core) and trade lanes (especially altair) is very difficult and time consuming as in lining it all up...i wish this could be looked into. 2, Bots and bats: WTF? I mean come on why have none to use? every other vessel has them and i cannot figure why in a battleship you cannot use them...madness 3, Shields; why is it that there are no way to upgrade…
  • Thank you all for your replies. 1, I am aware of the issues with docking as it is apparent with other mods just thought perhaps the dev's may have sorted it. My main gripe is with the bottom trade lane in altair even with f3 it is a pain. Nonetheless thanks for the input upon this issue 2, Yes about 200 bots and bats but again what with removing them, they become important when facing multiple NPC BS as I like hunting then down as NPC VHF are easy (unless your in altair with multiple VHF using …
  • Thank you all for such awesome replies, very informative. I'm aiming for coalition turrets as they have the most bang for buck. Range is an issue in altair as gatt's have significant range so do the Dom ships, so short range weapons are just not workable. As for the inner cloud...if i can get the damned thing to dock with speed ill have some fun...last time i went in there i got caught up with mines, wasn't paying attention when in cruise lol Oh yes there is another way to get the inner cloud a…
  • Nicely put... Nonetheless it is a shame that such a fine Freelancer mod such as CF 2.0 is going to be relegated to "good single player mod" but the multi player is a little naff and stuffy. Only one server, and if your ping is poor (ping of 300+) then no chance of ever being a contributing member of the community as it wouldn't be enjoyable, so playing CF 2.0 on a local server offering a ping that will give a player a fair chance when PvP will never happen, so relegates those from Australia and…
  • I accept this to be a sad affair...My intention was NOT for the battleship to be invincible but at least better than the piss poor effort that has been made of it thus far... I accept that CF 2.0 is primarily a single player mod and not really a serious contender to a top rated freelancer multiplayer experience. Curious why no comment was made in regards to the single server I wish the CF community well, i hope all who play this mod enjoys the experience, as single player was a lot of fun. Chro…
  • Such a good read of all the comments, thanks all for contributing to my thread. I have spent a long time considering the answers given above, comparing apples with oranges etc. This thread was about the battleship. Why no bats or bots for the battleship? If you have very long range VHF weaponry why not have the BS weapon range increased to counter this? Why no shields for specific weapon types? I was informed that it was impossible to have shields for specific weapon types for battleships due t…