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  • HI, I am playing Freelancer for the first time ever, after all the star fighter games coming out right now I was interested in trying it I stumbled across this mod and used it because of better shaders, more otptions and so on I played till Level 5 then unistalled the mod and started over with the vanilla game the AI changes totally unbalancing the game ... Missiles, slow firing weapons = useless / waste of time and Money the fights just take longer, plus you have no Option as to use fast ships…
  • thanks, but cant you consider making a Version without the AI changes so People like me can experience all the other great stuff you have in this modification? or are those AI changes the heart and Soul of this mod?
  • this makes sense and ofc you get the Feeling that the mod is aimed at People who know the org.game inside out maybe I will get more experience with the org.game and then come back and enjoy this mod regards
  • thanks for the link I played the mod again cause of the widescreen, better graphics and Ui it offers mybe you should place an hint somewhere at the beginning of the game that Players can sell prisoners in Texas, to keep Mission runners going but seriously, I would consier CM usage by the AI bugged atm they dropping the CM the millisecond you hit the button to Launch the Missile, its redicoules ... only if you lucky and the rocket, the Cm and the enemy are Close together a Missile will do any da…
  • I finally fully agree, this mod is great unbelievable I wasnt aware of this game the last 10 years, but at least the mod comes into full effect now only thing thats lacking is a video on the net, that makes people realize they have to play this I hope you enjoy this a little bit, its a Tribute [video]youtube.com/watch?v=TUvzHPIBtFg&feature=youtu.be[/video]