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  • turrets are practically the same as gunsif they miss or hit depend on multiple factors NPCs have settings which tell them how accurate they arehowever, if a weapon hits or not also depends on the speed of the projectile and the time a target has to evade
  • FL generally makes use of load ordersthe chances that the same applies to the internal functions which calculated the lead indicator is pretty highso whatever weapon is loaded first might be used to do the calculation (whether that is based on the definition of the ship hardpoints or the time the weapons were mounted and written into the player file) but it also might be that the fastest weapon is used.. or the slowestdunno