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One of the main tasks of the CF2.0 development was to create a new roleplay system which can be played in a fluid way and does not require large rulebooks.Rules always can be misunderstood or ignored and next to that there is always the requirement to read them first.We want to reduce the rules for server gameplay to a minimum. In August the new roleplay system was successfully tested by us and I put high hopes into it becoming a way for the players on the server to really do roleplay.A player … -
my biggest concern is that think too much about stuff that you dont know and dont understand therefore fact is... everything you worry about is not different from the current situationevery of your worst case scenarios is not based on the new RP schematics we introduce... no... all that stuff could happen already today on the server.... but infact it doesnt