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I think that its a bit of an annoyance that NPCs can heal themselves with shield batteries and nanobots. It took me 30 minutes to complete a simple starter mission because of this mechanic. Mission went like this: 6 NPC targetsengage first target break his shieldhe turns and flys over my headi turn to re-engage he uses shield battery and he is back to full shieldrepeat They seem to have an unlimited supply of shield batteries. It's really not fun it doesn't add any new layer of challenge to the…