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ordinary tradelanes (without 3d model)ordinary jumpgates (without 3d model) for jumps within the system just like we have in sol already and a few ale effects thats it
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ok, so the gates and lanes spawnsimilar to the station plugin that is used on various servers alreadyall it requires are some templates which make use of variables instead of the fixed values.huor is practically working on something similar for CF questionable if its actually good for the gameplay if players can practically avoid each other with this feature the effect appears to be a cone emitter moving along the players axis... the jumptube either is set to black or transparent and the jump-i…