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  • (Quote) Two small suggestions that would cure many of the newbie questions and difficulties that I see on this forum: 1) Allow Manhattan ships to be purchased at Level 0. That would be less "difficult" for newbies and less "tedious" for experienced players. My experience is that Crossfire difficulty is good as it is. Difficulty progresses smoothly from New York to the rest of Sirius, and into Altair and the Inner Cloud. Players can adjust DIFFICULTY_SCALE if they want more fine-tuning. The only…
  • (Quote) Thank you for the kind words, Hellraiser. Yes, I have been playing Freelancer since it came out... 2003, I think. Before that, I played every other game made by the same people -- Chris Roberts, formerly of Digital Anvil. Roberts invented the modern space simulation game with his Wing Commander series, Privateer, and Starlancer and Freelancer. For my tastes, nobody has ever made better space sims than Chris Roberts and Digital Anvil. Unfortunately, Roberts went to Hollywood to make movi…
  • (Quote) Maybe for a few million dollars, Hellraiser. Microsoft is not in the business of giving away their source code. Not yet, anyway!
  • (Quote) I cannot speak for others. Speaking for myself, yes, Hellraiser, I ignored your previous question in this thread. Why? Well, among other things, you told us to ignore the question if it was stupid. Why has nobody explained why your question is stupid? Well, they did... before you asked it. It is the same answer that several people have already given you: Microsoft is not in the business of giving away their source code. There are many reasons for their logic. Some of those reasons may b…
  • (Quote) Sure. Go ahead and try. Maybe you can pester Microsoft into changing their minds. (Quote) As I said, several reasons, some of which might be debatable in wisdom, but it is still their choice. Among other things, the legal review costs in making a commercial product open source would be substantial. It would probably not be approved even if anyone wanted to put up the million bucks or whatever it would take to have the question properly reviewed. Consider this: If Chris Roberts still had…
  • (Quote) [SCHILD=14]Nicely said, TBird![/SCHILD] I think you just summed up, in one sentence, why there are 100 times more single players than multi-players.