Dynamic asteroid fields require editing 4 seperate files. Solar\Asteroidarch.iniSolar\Asteroids\Asteroid_field_name.iniThe system file you will place the field....and the hidden secret, FX\Explosions.ini 1. Asteroidarch.ini. You will use the dynamic asteroid function to create the field. So you first make new archetypes for dynamic asteroids, but using larger 3dbs for the visual. Code example:[DynamicAsteroid]nickname = DAsteroid_rock_10;<--- new name for the asteroid field fileDA_archetype = s…