Changing the FOV seems to be doing the trick, but that causes my menus to dig into the top of the screen so that's out of the question.
There's got to be some file for the nav map specifically, even if I have to squish all of the letters and numbers closer to the middle.
Actually, the dev's should be able to set up a widescreen mode in 1.8 if they size all of the map textures.
EDIT:
Theres a file called universe.ini, some systems have a setting for NavMapScale, the problem is they are named stuff like "CF58"
Would anyone happen to know the CF number for Vega?
Probably not supposed to touch this file though, and it wouldnt be much of a solution.