Posts by Bond

    ... you guys know well that settings nor coding is final so you can decide what to do duing play: keep all moneys on your chars bcs want to show high lvl ... and risk high loses, OR be clever, carry less moneys and do hunts/RP like you like. You have now clearly said that ATM things will not change (bcs reasons) and not every player is willing to listen to "explanations".


    Be " clever" is exactly the way we tried to avoid, right. Pushing RP with new possibilites is exactly the way we aimed for in a past years.

    Next to this. also with reduced legal trading profit and with much better possibility made moneys via missions you can very easily keep your play in green numbers and don't care much about "loses" linked with /fine /tax etc.


    ADAPT is keyword here, you know well how things works, use your knowledge then.


    And you know Forlon that iam "clever " enough that i can easily say: "Why should i bother my self and others with this" but i can't close my eyes in front of the obvious facts which IMO can harm the RP and server.
    On the other hand if CF universe is big enough to be clever ENOUGH why we discuss the RP solutions at all. I 'll be clever and nobody will find me/kill me,This is not the way, because where is the RP there?
    And why to hide money from my chars?
    Let the console do the job and take money from my bank so i can't bull shit with RP.
    example
    If I create a traffic violation and have to pay and I don't have enough money with me, whether the officer or the court will forgive or do I have to run out to the nearest bank and pay debt.


    @Huor
    Linear
    100 million 3% = 3 mill
    200million 3% = 6 mill
    300 million 3% = 9 mill
    and so on...


    progressive math


    under 50 mill = nothing
    100 -150 mill 3%
    150-250 millon 3,2 %
    250- 350 million 3,7%


    and so on...


    I don't know it if something like this is possible without affecting game to much, but it can be one of the possible solutions for this matter


    thx

    seriously... there are many more important things we have to take care of
    until that is solved RP discussions will be completely ignored by me


    I can hear you OP


    ...do not touch people's wallets and everything will be ok as smb said b4... ;)


    @Huor
    I have some thoughts about percents and i also think we will have to decide in the near future between linear and progressive math when it comes about tax/fine/bounty amount, or maybe we should stay at max fixed amount (10 mill) as it was till CF 2.0


    One for sure, nobody wants to lose 10-12 millions in the split of the second (literally speaking) if he have to trade 2-3 hours for the same amount. Also such a player will be not able to pay for his own protect while trading because merc will charge him at least for a LITTLE bit above potential risks for its own skin (13-15 mill)
    Right?


    And we have to protect by aany means new and inexperienced CF players from greedy noob-"vets"


    Having that and other possible scenarios in mind and been aware of CF 2.0 beta and problems we have at this phase, i have to agree with player's concerns about "bad" habbits in progress, which lead us in one and single rational solution!
    We have to limit the amount of tax/fine/bounty - ASAP!
    For now OFC...


    Thx


    8).

    Hmmm, that would mean a pirate or police officer is forbidden his roleplay as long as he has a bounty on his head.
    Not good.
    But what about an increase of bounties ? Tax/fine is capped atm at 20 000 000. Increase the allowed bounty up to level 59 to 10 000 000 and from level 60 to 20 000 000 ? That could even the odds a bit on "counter-tax/fine" against mercs.


    Agree with you, if possible, there should be a "lock" on a fined/taxed player, not to be able to be fined/taxed from another player, at least until the first fine/tax case is closed... in whatever way.


    I think he didn't mean that, he was against 3 to 1 during taxing but i can't see why police force can not use their strength in numbers? ;)

    And what happens in the situation where the trader has paid for an escort, gets tagged by a pirate/cop, and the escort kills the pirate/cop? Will FLHook still make the escaping trader pay the tax/bounty? It would be easy enough if the trader character kills the pirate/cop, using the normal PvP triggers, but a third-party kill would surely need some additional coding. Also, what use is the cloak then, if not to help evade threats to shipping? If I have spent >$120 million (and hours of acquisition time) on a cloak, and am able to use it to survive or evade attacks, why should that not be good RP? The burden should not always be on the trader to hire help; if pirates/cops want to assure a collection, they can band together or hire their own help, instead of getting a free pass by merely getting within range for a few seconds.


    Dene wrote:

    Quote

    preventively taxing becomes habit. i don't like it. i know u have other priorities. but RP sometimes is not very funny. some things should change.
    1. a pirate should not be able to tax a merc, if he has a bounty on his head. same with police.
    2. and 3 cops fining 1 player at the same time should not be possible too. same with pirates.


    I can agree with Dene, but i am sure everything will be solved with vice versa option, so taxer or finer who die in pvp will pay regular dieing amount or even more serious scenario, they will pay same amount which he previously demand through console command fine/tax!
    Sounds interesting, right?
    I see comments and discussion about similar scenario-killing pirate and/or police... and that this can be possible in the future...which i like and which also sounds very interesting and RP realistic. I like new RP-console options on the paper. (didn't tried them yet :blush: )
    Let's see what they will bring in the game "reality".
    Long live RP!
    8).

    Same thing happens to me when we switch to the portal software with Opera and drop down windows or as u say context menu!I report about that.
    After many tests with installing and uninstalling opera i changed the browser for swat sessions only.


    And most common type of ppl are unfortunately those who kept things for themselves and their mouth closed, rather then to report such things and useful solutions in public, so don't worry... no Gremlin ride ur pc, this is human selfishness in action ;)

    Report


    I have no idea what's going on...yet.
    Uninstalled every browser, AV and firewall i had installed and fresh install only browsers again.
    Tried so far Opera, FF, IE and chroma which are already been installed on my PC btw...and only solution so far is to use CCleaner (which cleans history, cash, cookies etc...)every time b4 i open my FF browser and SWAT portal.
    Other browsers listed here are not able to open SWAT pages, following same procedure.
    Also, there is no guarantee that this procedure will do the trick in FF every time ?(
    ADs on installed
    1. Avast online security current status- disabled
    2. Ginger-grammar and spell checker- disabled
    3. Skype click to call- disabled


    At the moment i have installed Avast AV free ver. (without firewall) I used to run Comodo firewall but uninstalled it for sake of solutions.


    I'll keep my eye here, when i am able to... ;)


    8).

    Hmmm, it was to early to be happy.
    Actually i tried to remove-uninstall, one by one all kind of protections, spyware, AV, firewall...just to be sure which one stoping swat forum from the "shadow"
    Unfortunately i am still at the beginning after few hours and again the same issue, but this time i am able to open swat with FF after multiple attempts back and type, but one for sure, after restrt of browser same thing happens again.
    Just for the records, i have zero issue with the game server and updates, from the start of this browser problems.


    I will post again if i step at solid ground with a solid facts!
    8).

    I am back guys right now, at least i am able to connect using FF.
    My issues starts when we switch to new portal softwer, but i thought this will be settled with time.
    @OP
    yes some of security softwers are probably in conflict with each other.
    Also i am aware that my ISP and router are not the issue.
    Thanks for bringing me back (teleporting) 8).