Posts by Bot

    [feedquote='Wing Commander News','http://www.wcnews.com/index.shtml#13903']

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    Here's a crazy surprise: the United Kingdom's Massed Royal Marine Bands recently opened the annual Mountbatten Festival of Music at Royal Albert Hall with… David Arnold's Overture from the Wing Commander movie! The result is a brilliant live performance of the excellent overture, which is now available on popular music streaming services. Want a physical copy? The concert is available both as a CD and as a DVD! You can watch the entire performance below:

    [/feedquote]

    [feedquote='Eve Online (CCP Logibro)','http://community.eveonline.com/news/news-channels/eve-online-news/at-xv-starts-next-week/']

    Once again, this year’s Alliance Tournament is fast approaching. Teams have been practicing for months in preparation for New Eden’s premiere tournament. Who will take home the prizes? Watch the action over all four weekends starting July 29 to find out.

    Tournament Times

    As mentioned earlier, Alliance Tournament XV will take place over four weekends. Each weekend, the stream will start at these times:

    The full match schedule can be found here on the community website.

    The first two weekends will be broadcasted by EVE_NT on their twitch channel over at https://twitch.tv/eve_nt_tv. EVE_NT also have an excellent collection of articles and videos regarding the tournament and the teams fighting in it that should not be missed, as well as analysis of the Feeder Rounds that took place in June.

    EVE_NT is also hosting a viewer party at Antenna in Nottingham, United Kingdom. If you’re in the area, you should grab a ticket and join them for all the fun and action from the tournament. More details can be found here.

    The final two weekends will be broadcast by CCP from our studio here in Reykjavik Iceland, where we’ll be covering every match with the help of a team of expert player commentators. Make sure you’re there for every match as this is when the best teams will be bringing everything they have to the table to win.

    Show your colors

    This year we are adding some new ways for you to show your support for the Alliance Tournament. First up is a new IGC themed background for your character portrait. This is available for free to every pilot in New Eden right now, so show your support by grabbing it today.

    Additionally, we will be offering IGC themed SKINs for the entire line of Serpentis ships in the New Eden Store. We’ll be rolling out a different group each week starting July 25, starting with the Violator and Daredevil SKINs.

    July 25 – Aug 1

    • Violator IGC SKIN – 55 PLEX
    • Daredevil IGC SKIN – 110 PLEX

    Aug 1 – Aug 8

    • Vigilant IGC SKIN – 110 PLEX
    • Vindicator IGC SKIN – 250 PLEX

    Aug 8 – Aug 15

    • Vehement IGC SKIN – 390 PLEX
    • Vendetta IGC SKIN – 390 PLEX
    • Vanquisher IGC SKIN – 390 PLEX

    Aug 15 – Aug 22

    • All 7 IGC Serpentis SKINs will be available at the above prices

    As a special bonus, we’ll be offering the complete set of SKINs from July 25 for only 1525 PLEX. This is great if you want to either grab all the SKINs, or want to grab some early.

    Additionally, we’ll also be offering a bundle of IGC SKINs offered during the previous EVE_NT Championship containing the Cormorant, the Caracal and the Drake. If you’ve been eyeing other pilots enviously that managed to pick them up the first time, make sure you grab them when they’re available from August 15 to August 22.

    Billboard Blitz

    If you have skills with making videos, you’ll be pleased to know we have a contest just for you. The Independent Gaming Commission is commissioning the creation of advertisements to be played on billboards across New Eden to promote the upcoming tournament, and is now accepting submissions from Capsuleers. They will be selecting four videos to be played on billboards, and as a reward are offering 1000 PLEX and IGC SKINs. Details are as follows:

    • Videos must follow all normal rules for billboard submissions. Note that the Fancy UI used for the tournament broadcast is permitted in videos if you wish to use footage from tournament matches.
    • Videos must promote the Alliance Tournament. Part of the judgement of videos will be on how well they promote the tournament
    • Videos may also contain promotion of a team participating in Alliance Tournament XV
    • Videos may not include promotion of player entities not involved in Alliance Tournament XV
    • Videos must be submitted to logibro@ccpgames.com before 23:59UTC, 2017-07-30
    • Please include your character name with your submission and email it from the email registered with your EVE account
    • 1000 PLEX and a complete set of the IGC Serpentis SKINs will be awarded for the four best videos as judged by CCP. Each person may submit and win with more than one video.
    • Video creators may find the following two images useful: Alliance Tournament Logo; IGC Logo

    We are also still taking submissions for ads during the Alliance Tournament broadcast itself. If you’re interested in seeing you, your corporation, or your alliance up in lights, make sure you check out this forum post with all the details.

    That’s all for now. As always, we look forward to seeing all the teams compete and having the community join us to see who comes out on top.

    On behalf of the Tournament Team

    -CCP Logibro [/feedquote]

    [feedquote='Star Citizen','https://robertsspaceindustries.com/comm-link/transmission/16019-Rough-And-Tumbril']

    Versatility, Maneuverability and Power aren't mutually exclusive anymore. Meet the future of ground-based vehicles.

    Dual operator terminals provide total control.

    The Cyclone provides multiple interactive displays to give both the driver and co-pilot ultimate control of their vehicle and its systems. The Co-pilot's seat not only gives the ability to survey the area, but also provides controls to additional systems provided by the various modules.

    WITH THIS MUCH ADVENTURE IN THE UNIVERSE, WHO NEEDS ROADS?

    WITH THE SIZE ONE TURRET MOUNT, THE CYCLONE-TR IS ROUGH AND READY TO TUMBLE.

    The Cyclone's exclusive X-TEC tires handle all kinds of terrain.

    Built using Tumbril's proprietary new Smart-Technology, the new X-TEC tires are the perfect solution for off-road vehicles. These articulated treads can change their configuration to handle soft and loose terrain or harder surfaces to provide equal traction, no matter the environment.

    Hero-Diagram_updated-Text.png

    build your cyclone today at your local tumbril dealer

    Cyclone

    Sale

    select your category

    cyc

    cyc-tr

    cyc-rc

    cyc-rn

    cyc-aa

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    CYC

    The baseline model of the Cyclone features an open flatbed in the back where cargo pieces can be safely secured and transported, making it a perfect transport for homesteads or as a short-range vehicle for planetary deliveries.

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    CYC-TR

    Designed for militia and security use, the Cyclone TR module features upgraded armor and a single Human-operated turret capable of mounting a Size 1 weapon and a responsive 360° field of fire.

    Ground_combat_profile.png

    CYC-RC

    For those who like to push the limits of speed, the Cyclone RC features a modified intake system to allow for controlled bursts of speed as well as tools to customize handling.

    Recon_front_3-4.png

    CYC-RN

    Stay mobile and aware with the Cyclone RN. This light reconnaissance vehicle is the perfect solution for scouting runs, providing fast and detailed scans of terrain as well as beacon placement.

    Ground_combat_front_3-4.png

    CYC-AA

    A battlefield equalizer, the Cyclone AA comes equipped with a surface-to-air missile and countermeasure package to provide cover for ground troops against airborne targets.

    Tumbril_brochure_cover_v3.png

    Meet The

    Cyclone

    Take an exclusive look under the hood of the new Cyclone in this exciting brochure and see what's in store for this brand new incarnation of Tumbril Land Systems.

    Open the Magazine

    or

    Download

    Click To Read

    The UEE Department of Transportation & Navigation

    With the unveiling of the new Cyclone, Tumbril wanted to remind you that some businesses require a Class-G license to operate vehicles like the Cyclone. To that end, Tumbril has teamed up with the Department of Transportation and Navigation to provide a direct link to the appropriate written exam to get you rolling.

    Get your Class- G commercial Drivers License here!

    Image Gallery

    About The Concept Sale



    The Cyclone is being offered for the first time as a limited concept sale. This means that the vehicle design meets our specifications, but it is not yet ready to display in your Hangar or to fight in Star Citizen. The sale includes Lifetime Insurance on the vehicle hull and a pair of decorative items for your Hangar. A future patch will add a Cyclone poster and then once the in-game model is finished you will also be given an in-game Cyclone mini vehicle model! In the future, the vehicle price will increase and the offer will not include Life Time Insurance or these extras.

    If you’d like to add one to your fleet, they’re available in the pledge store until August 2nd, 2017. You can also view a detail of the Cyclone in the Holo Viewer in the Tech Overview of the vehicle page, and be sure to enjoy the Cyclone brochure.

    As with every Concept Sale, we will also be doing a Q&A post. There will be a forum thread on Spectrum to take your questions. Make sure to vote for the questions you most want to see answered and we will be posting the dev’s responses next week. Look for the Comm-Link Schedule next week to find out when that post will go up!

    What is a War Bond vehicle?

    War Bond vehicles and packages are a way to directly support Star Citizen’s continued development. Vehicles labeled War Bond are available at a discount, which is possible because they can not be purchased with store credit from melted items. Standard versions of these vehicles without the War Bond discount are typically offered for purchase using store credits at the same time a concept sale page goes live.




    Disclaimer

    Remember: we are offering this pledge ship to help fund Star Citizen’s development. The funding generated by sales such as this is what allows us to include deeper, non-combat oriented features in the Star Citizen world. All ships will be available for in-game credits in the final universe, and they are not required to start the game. The goal is to make additional ships available that give players a different experience rather than a particular advantage when the final persistent universe launches. [/feedquote]

    [feedquote='Wing Commander News','http://www.wcnews.com/index.shtml#13902']

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    Alfred Wong's Arrow model is here! The promised plastic model kit that allows you to build your own 1/48 scale Terran Confederation Arrow fighter is now shipping. The unfinished kit costs $165 Canadian plus shipping and measures 9.5" L by 7" W when constructed. As you can see below, the finished product looks truly astounding. Convinced? You can purchase the model here.

    arrow1t.jpgarrow2t.jpgarrow3t.jpgarrow4t.jpgarrow5t.jpgarrow6t.jpgarrow7t.jpgarrow9t.jpg [/feedquote]

    [feedquote='Star Trek Online','/en/games/star-trek-online/news/detail/10579064-pc-patch-notes-for-7%2F21%2F17'] General: Resolved an issue which was causing some players to lose Bridge Officers upon logging in. If you were affected by this issue, please contact support at support.arcgames.com [/feedquote]

    [feedquote='Star Citizen','https://robertsspaceindustries.com/comm-link/transmission/16014-Behold-The-Cyclone']

    Cyclone Presale

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    Greeting Citizens!

    Vehicle enthusiasts know the name Tumbril. Formed in 2536, the company designed some of the earliest ground-based vehicles for the UPE Army. For centuries, it was a trusted name in dependable, off-road vehicles and HOVs. Although the company was forced to close down in 2862, the reputation of these vehicles lived on.

    Now, Tumbril is back.

    After carefully considering all the varied and exciting systems in the UEE, Tumbril has chosen Stanton system to extend a special invitation to active pilots around Crusader to pre-purchase this exciting new all-terrain vehicle.

    For a limited time in this inaugural sale, Tumbril will be releasing a special edition of the Cyclone called the Dust Devil. Featuring a non-reflective matte black paint, the Dust Devil is perfect for land-based operations that require speed and discretion.

    We know that your business is your life, so having dependable and reliable vehicles at your disposal can be the difference between a payday and a blown contract. That’s why we’d like you to consider the Cyclone or one of its dynamic module variants as an addition to your business.

    The UEE Department of Transportation & Navigation

    With the unveiling of the new Cyclone, Tumbril wanted to remind you that some businesses require a Class-G license to operate vehicles like the Cyclone. To that end, Tumbril has teamed up with the Department of Transportation and Navigation to provide a direct link to the appropriate written exam to get you rolling.

    Get your Class- G commercial Drivers License here!

    About the Pre-Sale

    The Tumbril Cyclone pre-sale will run through July 20. Pre-sale Cyclones include a limited edition Tumbril Stock forum badge and limited skin which will not be available with the standard model. Credit models (including the four role-specific variants) and additional multi-ship packs will be available in the full sale, as will a brochure, holoviewer model and additional concept material. CCUs from the base Cyclone to the variants will also be available tomorrow.




    [/feedquote]

    [feedquote='Eve Online (CCP Phantom)','http://community.eveonline.com/news/news-channels/eve-online-news/the-agency-join-the-developer-live-demo/']

    We invite you to join the next CCP live stream this Thursday, 20 July, at 19:00 UTC on Twitch. Have fun and enjoy the developer hands-on demo of the latest live event in EVE Online: The Agency!

    When: 20 July at 19:00 UTC
    Where: Developer live stream: The Agency demo

    Get an insight of what The Agency is all about. Explore the design of this live event and learn more about upcoming events.

    If you want to have a look behind the scene and interaction with the CCP devs, join the live stream on 20 July!

    Further information

    The Agency - Welcome to the next EVE Online live event!
    The Agency - Forum feedback and discussion
    CCP Twitch channel [/feedquote]

    [feedquote='Freelancer Moddb','http://www.moddb.com/mods/discovery-freelancer/news/discovery-freelancer-489-goodies-for-new-and-returning-players']

    Discovery Freelancer 4.89: Goodies for New and Returning players!

    Today we would wish to inform you about our recent changes that will improve the beginning experience for new players. Old and returning players also get some love![/feedquote]

    [feedquote='Star Citizen','https://robertsspaceindustries.com/comm-link/spectrum-dispatch/16015-KAIZEN-Commodities-Chaos']

    Commodities Chaos

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    START TRANSMISSION:

    Welcome to another episode of Kaizen. My name’s Aaron Schere, and my goal is to guide you to financial solvency.

    On today’s show, we’ll be joined by Sasha Bart from the New United to discuss the current economic landscape, which has been volatile since the passing of the Human-Xi’an Trade Initiative last month. Hang tight for her thoughts on what’s going on.

    But, before that, let’s do a quick Market Breakdown.

    Past performance is not indicative of future results. Neither Schere, Kaizen nor Farnes Media Partners guarantees any specific outcome or profit. Before acting on information in this program, you should strongly consider seeking advice from your own financial or investment adviser.

    Let’s start with the DevCo Group. CEO Terrence Naban continues to turn heads with his aggressive acquisition of distressed securities. This week, the investment group made waves by acquiring a majority stake in Titus Tools, the failing construction equipment manufacturer. Naban assuaged concerns that mass layoffs were imminent at their Selene-based production facilities by promising the company would operate normally until DevCo completed a thorough review of the enterprise. Still, he stopped short of making any promises about what would happen once their review was done.

    Titus Tools joins a growing list of distressed companies that DevCo Group has acquired over the past few years. In particular, Naban seems to covet companies with prominent Empire-wide name recognition, seeing them as cheaper to relaunch with a streamlined marketing strategy. This was made apparent when DevCo Group partnered with numerous independent investors to purchase the Tumbril brand, which had been dormant since 2862. Now, with Titus Tools, it looks like Naban seems willing to continue testing this theory.

    Next, Storm Securities is in hot water once again. The Advocacy raided their corporate headquarters in New Junction, with a warrant relating to Maurice Vano, the failed assassin who made an attempt on Imperator Costigan’s life in May. Shortly after the raid, a report by the Terra Gazette alleged that Storm Securities over the previous few months had made several payments to a shell company owned by Vano.

    A statement released by Storm Securities said the payments were solely for “contract security services provided.” The company also claimed that it would be improper to elaborate on the matter due to the ongoing investigation and out of respect for the privacy of their clients. The statement did go on to strongly condemn the actions taken by Vano and vehemently deny any foreknowledge of them.

    Now, it’s time to switch gears. Here to discuss the current state of the UEE economy is our old friend, Sasha Bart. She’s been an economic correspondent for the New United for years and is a frequent guest on this show.

    As always, it’s a pleasure to have you here.

    Sasha Bart: Thanks for having me back.

    A lot has happened since you were last on the show. Besides the absolutely shocking attempt on Imperator Costigan’s life, the other big story has been the Senate narrowly passing the Human-Xi’an Trade Initiative. How has HuXa, as it’s commonly called, affected the current economic landscape?

    Sasha Bart: It’s shaken things up, that’s for sure. This is the largest trade deal passed in my lifetime, and it’s been fascinating to see it turn from a topic of debate among economists and scholars into a reality.

    What’s that reality looking like?

    Sasha Bart: Across the board, there’s been a noticeable spike in traffic passing through UEE systems connected to the Xi’an Empire. Most systems were prepared for the influx, but long lines still plague the Baker System. Some shipping concerns are recommending that their haulers avoid Baker, if at all possible, until the situation improves.

    How likely is it that things will improve anytime soon in Baker? Certain aspects of HuXa aren’t even in place yet, with many provisions being phased in over the next few months. I feel like traffic through the system will only increase as those come online.

    Sasha Bart: There’s been rumblings in the Senate about providing extra funding for Baker’s Customs Bureau, but it appears unlikely to happen anytime soon. Many Senators that opposed HuXa are refusing to even bring the matter up for debate, claiming that it’s illogical to discuss providing additional funds to an initiative that still isn’t fully implemented.

    Complicating matters, the budget is already stretched thin with the war against the Vanduul, Synthworld construction and the Empire’s many other financial responsibilities. I get the sense that right now it’ll be hard for anything HuXa related to receive further funding until it proves it can generate revenue to offset the cost.

    So, the Baker System and haulers caught in long customs lines are struggling to deal with HuXa. Who’s benefiting from it?

    Sasha Bart: Here’s an interesting one — the Bevic Group.

    The food and drink conglomerate?

    Sasha Bart: That’s right. This is one of those things I never would’ve expected, but makes complete sense. With the influx of Human haulers into Xi’an space, there’s also an increased demand for food that’s … well, not completely foreign to the Human palate.

    I spoke with a representative for Bevic Group the other day, who seemed just as surprised as me by this turn of events. Their business relationship with the Xi’an-owned Jysho Corporation has certainly paid off, as they are now providing food and drink vending machines to CTR stations all across the Xi’an Empire. The Jysho Corporation apparently wants a diverse range of Human food at all their CTR Stations to attract business from Human haulers on the other side of the border.

    It makes a lot of sense for CTR to provide similar services and amenities no matter which Empire they’re in.

    Sasha Bart: Absolutely.

    Now, let’s pivot to your latest column for the New United, which was titled “Commodities Chaos.” Anyone who’s been watching the commodities markets knows that their prices have been on a bit of a roller coaster ride. You did some digging around on this. What’s happening?

    Sasha Bart: Two words — rampant speculation. HuXa required the establishment of a special TDD commodities commission that would be staffed by both Human and Xi’an economists. Its purpose is to ensure, among many other things, that commodities dumping doesn’t occur. The last thing the UEE wants is for, say, cheap Xi’an metals to completely undercut and cripple the industry here, or vice-versa.

    According to your article, the uncertainty of when this will all happen and how it’ll subsequently affect commodity prices are what’s fueling all this recent speculation.

    Sasha Bart: Precisely. No one knows exactly what’s going to happen, but everyone is hoping to exploit these arbitrage opportunities.

    For example, I highlighted this in my article by profiling two investors with large stakes in praseodymium. One of the investors is absolutely convinced, after conducting extensive research, that the price of praseodymium will plummet once HuXa is fully implemented. Meanwhile, Yussef, the other investor, firmly believes the price will skyrocket. Both are convinced that they’re right, and have strong arguments to back their claims. It’s convictions like these that are driving the speculation across various commodities.

    We need to take a quick commercial break, but don’t go anywhere. Sasha Bart for the New United will be back with us to discuss how the mining industry is preparing itself for increased competition from Xi’an markets. That and more when Kaizen returns. [/feedquote]

    [feedquote='Star Trek Online','/en/games/star-trek-online/news/detail/10576454-pc-patch-notes-for-7%2F19%2F17'] General: Resolved a crash on a few maps that could cause characters to be trapped. Resolved an issue where much of the Voyager interior was missing. Resolved an issue that was preventing the Son'a Command Science Vessel from being able to generate Inspiration during combat. Ba'ku Duty Officers can now be donated and give appropriate rewards if dismissed. Resolved an issue where ambient audio was missing from the Federation tutorial. Removed the unnecessary weekend journal ads for the Tholian and Borg Red Alerts. Resolved an issue where an untranslated text error string was visible in the Ferengi Admiralty campaign. Resolved an issue that was causing the "Current Lock Box" item to not reward a Son'a Lock Box. [/feedquote]

    [feedquote='Star Trek Online','/en/games/star-trek-online/news/detail/10571264-brushfire-week-one-rewards%21'] Each week we’ll roll out a new reward for the Featured Episode “Brushfire.” The first completion of this mission on an account this week will grant a Featured Episode Weekly Reward Box. This box gives your choice of an Enhanced Universal Tech Upgrade or a Captain Specialization Point Box, which gives the character who opens it a Specialization Point. The Weekly Reward Box, Tech Upgrade, and Specialization Point Box are all Bound to Account, and may be freely traded between your characters. The Specialization Point Box requires the opening character to be level 50 or above. House Martok has made their tried and battle-tested Defensive Configuration Console available in appreciation of your assistance. This console's defensive configuration was proven during Martok's engagement with the Tzenkethi. It boasts increased survivability and mobility, while also boosting power towards Shields and Engines. Captains who acquire this Engineering Console will find their ships mobility and shielding potential increased. The House Martok Defensive Configuration Console is part of the House Martok Skirmisher Configuration set. Collect additional pieces from this set to unlock powerful set bonuses: House Martok Skirmisher Configuration Set Precision Instruments (2 piece) This 2 piece bonus increases Critical Chance and Accuracy. ??? (3 piece) The three piece bonus applies specific advantages to next week’s reward. Stay tuned for next week’s blog for the reveal! Next week we’ll reveal week two’s reward for “Brushfire.” Rob “CrypticRidi” Hrouda Systems Designer Star Trek Online .share-footer a { margin: 20px 10px 10px 0; background: url(http://images-cdn.perfectworld…157ae31ec5b1466398539.png) no-repeat 0 0; opacity: .5; display: inline-block; height: 60px; width: 60px; padding: 0; border: 1px solid transparent; -webkit-transition: opacity .3s; transition: opacity .3s; } .share-footer .TI { background-position: 0 20%; } .share-footer .YT { background-position: 0 40%; } .share-footer .YT { background-position: 0 40%; } .share-footer .TW { background-position: 0 60%; } .share-footer .FO { background-position: 0 80%; } .FB:hover { background-position: 100% 0%; } .TI:hover { background-position: 100% 20%; } .YT:hover { background-position: 100% 40%; } .TW:hover { background-position: 100% 60%; } .FO:hover { background-position: 100% 80%; } .share-footer a:hover { opacity: 1; -webkit-transition: opacity .3s; transition: opacity .3s; } $(document).ready( function() { $('.show-lightbox').click(function() { var $el = $(this); var link = $el.data().lightbox; $.colorbox({href: link, maxWidth: '90%', maxHeight: '90%', scalePhotos: true}); }); }); .headerimage { border: 2px inset rgba(255, 255, 255, .05); border-radius: 2em; box-shadow: 5px 5px 2px rgba(0, 0, 0, .3); -webkit-transition: all 500ms ease; -moz-transition: all 500ms ease; -ms-transition: all 500ms ease; -o-transition: all 500ms ease; transition: all 500ms ease; } [/feedquote]

    [feedquote='Star Trek Online','/en/games/star-trek-online/news/detail/10572224-welcome-to-season-13.5%21'] Season 13.5 has come to PC, Captains, and it’s bringing with it a ton of revelations and new experiences in the Star Trek universe. In our newest Featured Episode, “Brushfire,” players will enter a secret prison in the Briar Patch, where House Torg holds their most hated prisoners. That can’t mean anything good for Martok, played by JG Hertzler, in his first role in Star Trek Online. You will join forces once again with Rodek, voiced by Tony Todd, on an epic Klingon adventure to rescue Martok and return him to the Alliance. There are some amazing moments, and a fantastic story being told that you won’t want to miss out on! In addition to the story content, Season 13.5 will include an expansion of the existing Admiralty system through our new Ferengi Campaign. Captains will be able to send their ships on lucrative missions to far off locations and find out if they truly have the lobes for business. Remember Rule of Acquisition number 75, “home is where the heart is, but the stars are made of latinum”! We are also proud to introduce the Endeavor System, which will issue you a challenge to complete nearly every other day. You will be challenged to experience the depth and breadth of STO while earning exciting rewards with every endeavor you complete. Season 13.5 has great story content, a fantastic update to an existing system in the Ferengi Admiralty Campaign, and the brand new Endeavor System designed to give you regular rewards. I look forward to seeing you in game! Stephen Ricossa Executive Producer Star Trek Online .share-footer a { margin: 20px 10px 10px 0; background: url(http://images-cdn.perfectworld…157ae31ec5b1466398539.png) no-repeat 0 0; opacity: .5; display: inline-block; height: 60px; width: 60px; padding: 0; border: 1px solid transparent; -webkit-transition: opacity .3s; transition: opacity .3s; } .share-footer .TI { background-position: 0 20%; } .share-footer .YT { background-position: 0 40%; } .share-footer .YT { background-position: 0 40%; } .share-footer .TW { background-position: 0 60%; } .share-footer .FO { background-position: 0 80%; } .FB:hover { background-position: 100% 0%; } .TI:hover { background-position: 100% 20%; } .YT:hover { background-position: 100% 40%; } .TW:hover { background-position: 100% 60%; } .FO:hover { background-position: 100% 80%; } .share-footer a:hover { opacity: 1; -webkit-transition: opacity .3s; transition: opacity .3s; } $(document).ready( function() { $('.show-lightbox').click(function() { var $el = $(this); var link = $el.data().lightbox; $.colorbox({href: link, maxWidth: '90%', maxHeight: '90%', scalePhotos: true}); }); }); .headerimage { border: 2px inset rgba(255, 255, 255, .05); border-radius: 2em; box-shadow: 5px 5px 2px rgba(0, 0, 0, .3); -webkit-transition: all 500ms ease; -moz-transition: all 500ms ease; -ms-transition: all 500ms ease; -o-transition: all 500ms ease; transition: all 500ms ease; } [/feedquote]

    [feedquote='Eve Online (CCP Phantom)','http://community.eveonline.com/news/news-channels/eve-online-news/eve-summer-special/']

    We are delighted to present our EVE Online Summer Special: Enjoy a 15% discount on all Omega packages.

    The discount is available between 18 to 25 July and is valid for all our Omega package:

    • 1 month
    • 3 month
    • 6 month
    • 12 month

    To benefit from this discount, simply go to the EVE Online account management page and purchase your game time package(s)!

    Enjoy your Omega time, and don't miss out the exciting EVE Online events with Project Discovery and The Agency! [/feedquote]

    [feedquote='Eve Online (CCP Falcon)','http://community.eveonline.com/news/news-channels/eve-online-news/old-eve-forums-to-be-retired-on-august-3rd/']

    We’re happy to announce that we’re drawing closer to the switchover to utilizing the new EVE Online forums full time!

    While all our official communication has transitioned to the new forums, the old ones are still available at this time as we test and work on functionality of the new forum software.

    While testing, we’ve already made a long list of changes and improvements based on community feedback and suggestions, and have identified a few things we’d like to change that will take a little longer.

    With this in mind, we’ll be leaving the existing forums online until August 3rd, two weeks longer than was initially messaged, while we finalize the new forums for full launch.

    The Dev Blog and forum thread have been updated to reflect this new date!

    You should be sure to read the Dev blog linked above for information on the new EVE Online forums and differences between old and new! [/feedquote]

    [feedquote='Eve Online (CCP Phantom)','http://community.eveonline.com/news/news-channels/eve-online-news/skins-for-strategic-cruisers-available-for-the-first-time/']

    We are excited to offer SKINs for our Strategic Tech-3 cruiser hulls - for the first time ever!

    • Legion "Sunburst" - 55 PLEX
    • Tengu "Nightfire" - 55 PLEX
    • Proteus "Skyliner" - 55 PLEX
    • Loki "Battlescar" - 55 PLEX

    These amazing new SKINs are also available as bundle containing all four SKINs with a 10%-discount for only 198 PLEX.

    Check out the New Eden Store for further details on these SKINs and more offers on many others!


    Purchasing SKINs is easy:

    • Log into EVE Online
    • Have sufficient PLEX
    • Go to the New Eden Store (press ALT+4 or use the Neocom to access the store)
    • Purchase the SKIN(s)
    • The SKINs are then available in your redeeming system

    [/feedquote]

    [feedquote='Eve Online (CCP Phantom)','http://community.eveonline.com/news/news-channels/eve-online-news/the-agency-welcome-to-the-next-eve-online-event/']

    Welcome to The Agency, the new live event for EVE Online!

    Start: Tuesday, 18 July, at 11:30 UTC
    End: Tuesday, 1 August, at 11:00 UTC
    Potential rewards: PLEX, Booster, SKINs ... and fun!

    The Agency offers you new challenges of varying difficulties in the world of New Eden. While none of these challenges are mandatory, they offer you an opportunity to spice things up a bit and try something different.

    Currently available challenges and your status are visible on the login screen and in game. When in game, simply click on The Agency icon in the NeoCom menu.

    Challenges

    The offered challenges cover a wide range. You'll see relatively easy and general tasks (such as fighting the pirate menace by destroying a certain amount of pirate NPCs), and more specialized tasks (for example completing a combat signature in a Tech-3 cruiser), there is something for everyone!

    You do not need to actively accept the various challenges, just go ahead and have fun! Whenever you complete a challenge, you'll receive a notification. You can also check your progress in the The Agency overview.

    Rewards

    Completing a challenge yields points. The Agency will reward you with PLEX, boosters and SKINs as soon as you have earned enough points. The rewards will be delivered to your redeeming system. Your progress and points are easily visible in The Agency interface.

    Please note that you will receive a 30-minute booster after logging in. This bonus is available for everyone, but only once every 23 hours.

    We wish you happy hunting. Have fun! [/feedquote]

    [feedquote='Wing Commander News','http://www.wcnews.com/index.shtml#13899']

    Did you know that Lockheed Martin build a real starfighter to play Wing Commander? Well, kind of. Today we have an interesting oddity in Wing Commander history: the packaging for a Real3D Starfighter AGP graphics card. The Starfighter was an Intel i740-based graphics card created in coopration with the Real3D division of Lockheed Martin (really!) The first AGP version was released in early 1998, shipping alongside a special 'cut down' version of Wing Commander Prophecy (specifically, the first CD of the game, with a card at the end suggesting you purchase the rest from Origin.) A PCI version was released later, but it's not clear whether or not it included the Prophecy OEM demo. Want to play the odd version of the game itself? You can grab a copy here.

    StarfighterAGP1t.jpgStarfighterAGP2t.jpgStarfighterAGP3t.jpg [/feedquote]

    [feedquote='Star Trek Online','/en/games/star-trek-online/news/detail/10575364-pc-patch-notes-for-7%2F18%2F17'] New Features: New Featured Episode: Brushfire The new Featured Episode “Brushfire” has been added to the Featured Episode tab in the journal. Captains seek the aid of one of history’s greatest Klingon generals to help deal with the Tzenkethi threat in the Alpha Quadrant. This episode is available for level 10 Captains and above. For more information, please visit the “Brushfire” blog at: https://www.arcgames.com/en/ga…ured-episode%3A-brushfire Endeavor System: This is a new limited-time challenge where players gain rewards by completing missions which are automatically granted every couple of days through the new Endeavor System. These will appear on the player’s mission tracker and will switch out on their own. For more details, please visit the Endeavor System blog at: https://www.arcgames.com/en/ga…24-the-endeavor-system%21 Ferengi Admiralty Campaign: Acquire trades and goods to create a stronger economy within allied space with the help of the Ferengi Trade Alliance. This is available for captains level 52 and above. For more details, please visit the Ferengi Admiralty Campaign blog at: https://www.arcgames.com/en/ga…erengi-admiralty-campaign General: In an effort to improve performance, cloud-like visual FX from certain powers will no longer be visible if within a minimum distance of identical cloud FX. All other behavior associated with the powers remain unchanged as in damage, range, debuff stacking, etc as this only changes visuals. This FX update will affect the following abilities: Eject Warp Plasma Vent Theta Radiation Eject Tetryon Plasma Eject Metreon Gas Coolant Ignition Particle Emission Plasma Torpedo in all firing modes Na'kuhl Plasma Torpedo Vent Metreon Laced Plasma Nadion Saturation Bomb Resolved an issue while wearing the 23rd Century Klingon Sleeveless Uniform would cause arms to disappear for most species. Resolved an issue where windows on the bottom of the Negh'var would be floating if the player used any other wings other than the Negh'var. Resolved an issue where most of the Kar'Fi model would disappear under certain conditions. Resolved an issue where the Heavy Cruiser Refit only had two of four nacelles light up when going to warp. Improved appearance of Borg console visuals with the Phoenix shuttle holoemitter in Sector Space. 23rd Century Starfleet characters now have appropriate ground shield FX. Systems: Resolved an issue that caused some Duty Officer Missions to allow Admiralty ships to be slotted. Singularity Warp Shadows has been re-designed slightly: Warp Shadows can now be damaged. While Warp Shadows are attacking a non-player target, that target is prevented from attacking the warp shadow creator. Singularity Jump Kinetic damage now scales with the Exotic Particle Generators Skill and Kinetic damage buffs. Hold Together: Resolved some scaling issues with Hold Together. Resolved an issue that could cause Hold Together to damage the player when flying in reverse. Resolved an issue that stopped Resilient Power Cells from working on some weapons. Resolved an issue that caused the effects of the [Pen] and [Run] modifiers to not be shown on item tooltips. Changed Fire On My Mark stealth debuff values to be more in line with original design intentions. "Sabotage Romulan Resupply Base" Duty Officer Assignment is now “Sabotage Tal Shiar Resupply Base". Resolved an issue with Medic2 Duty Officers that was preventing them from being slotted into Active Space. Resolved an issue that caused the damage of Hyperonic Radiation to scale more aggressively than intended. Resolved an issue that was preventing the Miradorn Raider from gaining damage immunity when using Pilot Maneuvers. Added a missing engine trail to the Romulan Vastam Tactical Command Warbird. Resolved an issue where the Competitive Wargames shield procs could be activated by Damage-over-Time effects. Resolved an issue that caused the Status Specialist Bridge Officer Trait to display an incorrect region icon. Resolved an issue that caused the Damage over Time from the Crystal Radiation Projector to not scale properly with the player’s damage buffs. The Missionpod section of the Arbiter Battlecruiser will now de-activate its ablative armor when not in combat. UI: Power Tray Updates: Added support for up to 10 rows or columns to the space power trays. Added support for rotating both power trays by 90 degrees and for two horizontal trays or two vertical trays. The space power tray settings will now be hidden when clicking outside of the buttons. The space power tray settings now indicate which settings are active. Added a separate option to toggle the "Fire All" buttons independent of how many tray rows there are. If a single tray row is selected, then it will only show "Fire All Weapons". The "Fire All" buttons are only available for horizontal trays. Resolved an issue where unlocking a trait would not allow it to be slotted until after moving to a different map. Resolved an issue that caused the Team Invite window to not disappear while auto-teamed. Resolved an issue where the Icons in the power menu would not update if the player added or removed a power with the power menu open. Resolved an issue where swapping between Bridge Officer skills would briefly load up the captain skills window. Resolved an issue where pressing the Game Menu button would not immediately open the window. Content: Echoes of Light: Core sampling of the second comet is no longer timed, but instead completes as soon as the player has collected enough material. Fluid Dynamics: Adjusted allied ships so that they should move quickly to aid player when engaging the Borg. Borg command diamond should no longer flee at high speed. Dragon's Deceit: Resolved an issue that sometimes caused Galik to be stuck under the ground. Resolved an issue where the Core Assault Advanced rewards listed that it rewarded Iconian Marks instead of Fleet Marks. Known Issues: The loadout slot options will appear as if nothing is selected after selecting one and transitioning to a map. This does not affect the positions of slotted powers from the loadout. [/feedquote]

    [feedquote='Star Trek Online','/en/games/star-trek-online/news/detail/10571234-the-stats-of-the-son%27a-ships%21'] Since the days of the infamous Briar Patch Incident, the Son'a have earned the reputation as being outcasts of the Alpha Quadrant. Despite this reputation, there's no denying that the Son'a remain at the forefront of medical technology, as well as being in possession of incredibly powerful sensor and energy absorption technology. Using these advancements on their vessels makes them formidable foes, capable of outmaneuvering and debilitating most of their enemies. Research of the technology they use has allowed the Alliance to make significant advances, the results of which will soon be made available to captains across the Milky Way. The following starships will become available with the release of the Son’a Lock Box, scheduled to arrive on PC starting with Season 13.5 on July 18th, 2017. Son’a Command Science Vessel [T6] Son'a Command Science Vessels represent the bulk of their fleet, striking a balance between debilitating their foes and supporting their fellow combat vessels. This starship features a Commander Science/Command Specialist Bridge Officer seat and a Lieutenant Universal/Intelligence Specialist Bridge Officer seat. Command ships are impressive vessels designed to inspire those around them. When the Command ship or its teammates activate a Bridge Officer ability, all Command Ships on the team will receive a small amount of the Inspiration resource. Command Bridge Officer abilities generate additional Inspiration. Once a Command ship's Inspiration meter is full they can use one of three powerful abilities that can turn the tide of battle. Ship Details: Tier: 6 Faction: All Availability: Lockbox Rank Required: Rear Admiral, Brigadier General or Sub Admiral I (Level 40) Hull Strength: 1.1 (33,000 at level 40, 37,950 at level 50 and 44,000 at level 60) Shield Modifier: 1.285 Fore Weapons: 3 Aft Weapons: 3 Device Slots: 3 Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Engineering, 1 Lieutenant Science, 1 Commander Science/Command, 1 Lieutenant Universal/Intelligence Console Modifications: 3 Tactical, 3 Engineering, 5 Science Base Turn Rate: 15 degrees/second Impulse Modifier: 0.2 Inertia: 60 +10 to Engine Power, +10 to Auxiliary Power Console – Universal – Deep Analytics Sensor Package Sensor Analysis Subsystem Targeting Secondary Deflector Slot Inspiration Abilities Turn the Tide Against All Odds Battle Preparation Starship Mastery Package (Science Vessel) Enhanced Particle Generators (+Exotic Damage) Advanced Shield Systems (+Shield HP) Enhanced Restorative Circuitry (+Healing) Reactive Shield Technology (+Shield Regen/Hardness) Kick Them While They're Down (Starship Trait) Console – Universal – Deep Analytics Sensor Package When activated, this console emanates a field 3km in every direction, which lasts a moderate duration. All allies within this field, including yourself, are granted increased Shield Penetration and Armor Penetration as long as they remain within the field. Meanwhile, all foes within the field will have one beneficial effect removed every second (starting with the longest remaining duration), as well as suffering penalties to ability recharge times. This console also provides a passive boost to Maximum Auxiliary Subsystem Power, Control Expertise, and Shield Hardness. This console may be equipped in any console slot, on any Son'a starship. You may only have one of these consoles equipped at a time. Starship Trait – Kick Them While They’re Down After achieving Level 5 in your Son’a Command Science Vessel, you will unlock the Kick Them While They’re Down Starship Trait. While this trait is slotted, activating any foe-targeted Control Bridge Officer Ability on an enemy that is affected by a Control effect will grant you an increase to Critical Chance for a moderate period of time. This effect can stack several times. Admiralty Ship Stats Engineering: 38 Science: 64 Tactical: 24 Special: +8 SCI per EngShip or TacShip Son’a Intel Battlecruiser [T6] Son'a Intel Battlecruisers are the vanguard of the Son'a fleet and are capable of withstanding heavy fire while simultaneously undermining their foes' ability to put up a strong fight, all without sacrificing offensive firepower. This starship features a Commander Engineering/Intelligence Specialist Bridge Officer seat, and a Lieutenant Universal/Command Specialist Bridge Officer seat. It features Active Sensor Arrays, which allow this Intel craft to gather information about their target to expose a vulnerability in their defenses. Intel Ships are all capable of passive Warp Signature Masking. This passive ability grants the Intel ship a tiny amount of Stealth, which will render the Intel craft undetectable at long range. Ship Details: Tier: 6 Faction: All Availability: Lobi Store Rank Required: Rear Admiral, Brigadier General or Sub Admiral I (Level 40) Hull Strength: 1.25 (37,500 at level 40, 43,125 at level 50 and 50,000 at level 60) Shield Modifier: 1.35 Fore Weapons: 5 Aft Weapons: 3 Device Slots: 3 Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Engineering, 1 Commander Engineering/Intelligence, 1 Lieutenant Science, 1 Lieutenant Universal/Command Console Modifications: 4 Tactical, 4 Engineering, 3 Science Base Turn Rate: 10 degrees/second Impulse Modifier: 0.18 Inertia: 60 +10 to Weapon Power, +5 to Shield Power, and +5 to Engine Power Console – Universal – Subspace Barrier Agitator Can Equip Dual Cannons Passive Sensor Masking Active Sensor Arrays Gather Intelligence Expose Vulnerability: Defenses Expose Vulnerability: Weapon Systems Expose Vulnerability: Critical Systems Starship Mastery Package (Battlecruiser) Absorptive Plating (+Physical and Kinetic Damage Resistance) Enhanced Weapon Banks (+Critical Severity) Enhanced Plating (+Energy Damage Resistance) Armored Hull (+Maximum HP) Subspatial Warheads (Starship Trait) Cruiser Communications Array Command - Strategic Maneuvering Command - Shield Frequency Modulation Command - Weapon System Efficiency Console – Universal – Subspace Barrier Agitator Building from their knowledge of dangerous subspace weaponry, the Son'a developed this specialized piece of deflector technology capable of analyzing localized space near an enemy to find weak points in the barrier between normal space and subspace. Then, using automated quantum drilling drones, these weak points are violently torn open to create volatile anomalies that will seek out enemies and damage them while draining their subsystem energy. This console provides a passive boost to Maximum Shield Subsystem Power, Drain Expertise and Shield Capacity. This console may be equipped in any console slot, on any Son'a starship. You may only have one of these consoles equipped at a time. Starship Trait – Subspatial Warheads After achieving Level 5 in your Son’a Intel Battlecruiser [T6], you will unlock the Subspatial Warheads Starship Trait. While slotted, damage caused by your High Yield Torpedoes and Transport Warheads will cause an Isolytic Tear to form near the damaged target. This anomaly will chase down the nearest foe, causing physical damage and draining engine subsystem power to any enemies it encounters. Admiralty Ship Stats: Engineering: 59 Science: 25 Tactical: 42 Special: +8 ENG per SciShip or TacShip Console Set Bonus – Briar Patch Explorer Equipping both the Deep Analytics Sensor Package and Subspace Barrier Agitator on a single vessel grants you the following passive bonuses: +20% Damage with Plasma Energy Weapons +10% Hull Regeneration (20% when not in Combat) NOTE: The above stats for all ships are subject to change. Jeremy “BorticusCryptic” Randall Lead Systems Designer Star Trek Online .share-footer a { margin: 20px 10px 10px 0; background: url(http://images-cdn.perfectworld…157ae31ec5b1466398539.png) no-repeat 0 0; opacity: .5; display: inline-block; height: 60px; width: 60px; padding: 0; border: 1px solid transparent; -webkit-transition: opacity .3s; transition: opacity .3s; } .share-footer .TI { background-position: 0 20%; } .share-footer .YT { background-position: 0 40%; } .share-footer .YT { background-position: 0 40%; } .share-footer .TW { background-position: 0 60%; } .share-footer .FO { background-position: 0 80%; } .FB:hover { background-position: 100% 0%; } .TI:hover { background-position: 100% 20%; } .YT:hover { background-position: 100% 40%; } .TW:hover { background-position: 100% 60%; } .FO:hover { background-position: 100% 80%; } .share-footer a:hover { opacity: 1; -webkit-transition: opacity .3s; transition: opacity .3s; } $(document).ready( function() { $('.show-lightbox').click(function() { var $el = $(this); var link = $el.data().lightbox; $.colorbox({href: link, maxWidth: '90%', maxHeight: '90%', scalePhotos: true}); }); }); .headerimage { border: 2px inset rgba(255, 255, 255, .05); border-radius: 2em; box-shadow: 5px 5px 2px rgba(0, 0, 0, .3); -webkit-transition: all 500ms ease; -moz-transition: all 500ms ease; -ms-transition: all 500ms ease; -o-transition: all 500ms ease; transition: all 500ms ease; } [/feedquote]