Posts by Mikey
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Originally posted by SANDS_OF_TIMEIII
But as for me, im quite content with the mod as it is. A few more smaller features would be nice, but other than the story line, the mod can stay the way it is and id be perfectly happy (so long as theres always a Nomad/DK invasion that will need suppression in the future).
DK are invading now -
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Originally posted by Chrysocyon_ZERO
Well, if i could sugest a mission, it would be to escort a convoy trough one of the several Nomad systems - like Freeport 7 for example. That would be cool, just like SP
That would be quite cool -
I think he said that he was going to take those ships out of the game...
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Originally posted by Ruivo
Actually, you can do group missions.
Invite a friend of yours to a group, and one of ya dock somewhere and take any mission. Once you accept the mission, both of you will be briefed with the mission objectives.My personal recomendation would be to take on those missions where u have to kill stations, and clear the area of fighters after. So that one of you take on the station, and the other one give cover by destroying the fighters. You already can do that.
Oh, I know you can do those, but they are so easy. they are designed for one pilot, not a group. -
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Originally posted by Ruivo
hmm, if u wanna pay me to destroy battleships, i'll be happy to help.
Oh, destroying battleships is easy, we just want missions where you need to do it, to make some great group stuff happen. Currently all the missions can be done by just a single freelancer, and for people like me who live in a different timezone, we never get to see the server events, so group missions would really make the mod so much more fun to play. -
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Originally posted by Megiddo
Hello,...Maybe if croosfire had an another item,...like we can build an empty planet ,..and there are a cost to build DOC RING planet,.moorning Fixture, etc,... that will be good.
Maybe if croosfire had an another item,...like we can build an empty planet ,..and there are a cost to build DOC RING planet,.moorning Fixture, etc,... that will be good.
Maybe if croosfire had an another item,...like we can build an empty planet ,..and there are a cost to build DOC RING planet,.moorning Fixture, etc,... that will be good.
Thanks
Sorry, I dont understand you -
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Originally posted by Inferno
thank you OP for that
i will also be happy when you make new RolePlay licenses. it seems THEY ARE REALLY NEEDEDso, after talkinh with OP, Wavey, Ghost and Gunny i decided to FINALLY make a decidion, a FINALY DECIDION :
.:KRT:. clan is and WILL STAYPOLICE CLAN
Wavey also said that we can make a Police RULES such as for smugglers, traders, freelancers, helping other players, etc.
i will make a list of rules for now, BURT THAT ISNT FINAL VERSION. so dont argue about that. you can ONLY SUGGEST what would you like to make differenti WONT BE HERE today, so this will be a oportunity for ALL MEMBERS of .:KRT:. clan to say that THEY UNDERSTOOD that we are police now
Police primary target:
1. HELP other players, exspecialty to newbies
2. escort players if they need help
3. show players where they can find new things (and if we like them we will show them a SECRET)
4. we will PROTECT other players from Dom Kavash and Nomads
5. when DK or Nomads attack a system, we WILL PROTECT IT FROM THEM
and very important rule:
6. WE DONT ESCORT TRADERS, for that there is DC clan (mercenary clan) and NOT WE7. we will hunt some pirates time-to-time like "LP" and "Fallen" clans
about traders/smugglers: there will be 2 different rules for them
1. if they have LEGAL cargo, they are FREE to go
2. if they have ILLEGAL cargo, thy will be WARNED TO:
2.a) DROP the cargo and LEAVE (police destroys the cargo)
2.b) IF trader DOESNT DROP the cargo, he MUST be DESTROYEDif we see a player ESCORTING a trader, we will FIRST destroy the TRADER and then the escort. if we see a trader having illegal cargo and having an ESCORT we wont warn him, WE WILL JUST SHOOT THEM DOWN (because of possibility we get destroyed from the escort)
i hope you understand this rules and i ASK other clan leaders to CONFIRM that they have understant these rules
thx for reading this and enjoy the game (without illegal actions, of course)
Understood -
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In the navy, there are two types of people: Submariners, and targets.
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they are just all the options
I vote for Military.
We are Knights, not policemen, we are noble warriors. -
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Originally posted by SWAT_OP-R8R
no
But you said it was possible?
Oh well, youre the boss, surely it cant be that hard to just muck around with the missions tho. -
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Originally posted by ChiefRedCloud-AGE-
Perhaps your fellow knights would like some clairification too.
Yea, I'm not even sure whats going on here.. -
Can we please not have a .:KRT:. bashing session? we are the new guys on the block you know, we are trying to do our job, give us a break.
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Originally posted by SWAT_OP-R8R
the answer is no
can I just ask why not? -
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Originally posted by Sledgehammer
I like both the Eagle and the Titan quite a bit, I had a hard time finding a new CF ship to replace either of them.Then I found the Gunstar. Call me nuts, but I love this ship! For starters, it looks damn good. It "belongs" in Freelancer.
I found a few others I liked: for instance the Scourge, which seemed to have a smooth, quick turn radius and decent all-around performance.
But I have been sticking with the Gunstar. Fair agility, good armor, excellent gun coverage and grouping, decent cargo space and nanobot/battery capacity. (But if you're looking for six class-10 hardpoints, extreme agility, or a huge cargo space, look elsewhere.)
Mostly, it just looks damned tough, with its wide fins, excellent skin texturing, and streamlined fighter-jet appearance when viewed from the trailing camera; not to mention the greenish-yellow engine output, which I find easy on the eyes. Also, the cruise engines put on a good show when winding up, and have that hard metallic whine I like, as opposed to the softer cruising sound effect I noticed on many others.
I just cannot stand flying an ugly, clumsy-looking, or uninteresting ship, no matter how good it performs.
Most of the VHF's have decent overall performance, from my experience, and have strengths and weaknesses. Like someone said, it's a question of what you're after. But hey, wtf do I know?! I'm just your typical newbie, flying around shooting at stuff.
Hmm... the Gunstar?
Where do you get it from, I cant see it on the database -
Besides, most people who play online are already level 55-70, meaning they have a good 10 mil vhf and upgrades. -
I would seriously think about joining a clan, .:KRT:. is a noble clan looking to recruit players, it makes your freelancer experience so much better. FL is the only game I play online nowadays, you dont have to pay for such a good experience constantly, like games like WOW. My name is .:KRT:.Bedevere, and if you see me online give me a holler, and we can do some missions together or other fun like that
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