Days 2-3
AN extensive tutorial is available to take you through many of the games options and opportunities.
Typically for me - I followed my own route for a bit and spent hours mining to purchase a better ship - only to find out later I would have received a good ship following the tuturial in 5 minutes, Damn!!
Blueprints - how I hate them!!
These are design sheet for constructing equipment - or gulp - even a ship - providing you have the raw materials and know how - you can manufacture it.
Thing is - once you put the whole shebang in motion - the scientists/engineers take the blueprint for use and then you spend two hours looking for the damn thing - as it dissapears from your inventory.
One of the missions invloves using a codebreaker to access the cargo hold of a marooned fellow agent (killed by pirates) and retrieve items that allow you to INVENT and IMPROVE on an original blueprint. Damn it was hard finding an organisation willing and able to take on that job.
Made my first Million then promptly blow the cash on a few ships and equipment that I could not use - due to my lack of skills (crap)
Tried my hand in some combat and even blew out 12 pirates (not easy) and then smashed their habitat into smithereens.
This guy Ryzune appeared on the scene and we met outside an asteroid belt for lunch and a capacinno. That pic he posted on the other tread is a fake - in real life (EVE LIFE) he is quite evil looking and has scars all over his face.
My current actions:
1. Raise rep with a particular faction by doing missions for them so when I use their refineries I pay less tax = more profit
2. Improve skills in dogfighting to do the odd missions that involve combat
3. Make money by mining the Veldspar as the price of Tritanium (you refine Veldspar) is going through the roof!!