Posts by Pakundo
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What do you mean?
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In my entire life, if there is one thing I HATE the most, ignoring people that act so... annoying, then:
BEANS.
I
FU**ING
HATE
BEANS!Of all kinds and all forms.
DIE BEANS!!! [1]
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This was done at 2 and half hours using a Tablet(a pen like gadget that conects to the PC and allows you to use it as a mouse)
[eek2][eek2][eek2]
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There is no other park like the Death Zone
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Make sure you've got .srt files or anything else wich is in the form of subtitles...
Find it at the web.IF you download movies for example, you may want to download synchronized subtitles...
They work on Divx supporting players, and this program makes it work on the PC as well... -
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Once you have it, you never have ENOUGH of it!
The MP3 Song of it
The guy who made it: NeonHurricane.
"I've got a Jar of Dirt!" -
If your talking about that Wow Loader for XP, I tried it, but it didn't work for the Campaign...
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Quote
Originally posted by Lost_Heaven
simple, xbox version uses modified graphic engine.look for xbox emulator, and get xbox halo2.
should work good on peace of crap.
Getting an Emulator isn't the problem, but where the heck am I going to get the Xbox Halo2?
Mininova?
A Copied DVD?The first option is long and frustrating, where as the second one is hardly possible.
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Before you go, Please take a quick look at the following technical details of the Xbox, but I'll short it here: 32-bit 733 MHz Pentium III processor, an almost 1 to 1 identical graphical card to nVida gefore 3, 64 MG of RAM, and so on.
If you'd like to get my point, you may right now skip the technical stuff...
QuoteTechnical specifications
CPU: 32-bit 733 MHz Pentium III Coppermine-based Mobile Celeron in Micro-PGA2 package. 180 nm process.
SSE floating point SIMD. 4 single-precision floating point numbers per clock cycle.
MMX integer SIMD.
133 MHz 64-bit GTL+ front side bus to GPU.
32 KB L1 cache. 128 KB on-die L2 "Advanced Transfer Cache".
Shared memory subsystem
64 MB DDR SDRAM at 200 MHz; 6.4 GB/s
Supplied by Hynix or Samsung depending on manufacture date and location.
Graphics processing unit (GPU) and system chipset: 233 MHz "NV2A" ASIC. Co-developed by Microsoft and NVIDIA.
4 pixel pipelines with 2 texture units each
932 megapixels/second (233 MHz x 4 pipelines), 1,864 megatexels/second (932 MP x 2 texture units) (peak)
115 million vertices/second, 125 million particles/second (peak)
Peak triangle performance: 29,125,000 32-pixel triangles/sec raw or w. 2 textures and lit.[citation needed]
485,416 triangles per frame at 60fps[citation needed]
970,833 triangles per frame at 30fps[citation needed]
4 textures per pass, texture compression, full scene anti-aliasing (NV Quincunx, supersampling, multisampling)
Bilinear, trilinear, and anisotropic texture filtering
Similar to the GeForce 3 and GeForce 4 PC GPUs.
Storage media
2x 5x (2.6 MB/s 6.6 MB/s) CAV DVD-ROM
8 or 10 GB, 3.5 in, 5,400 RPM hard disk. Formatted to 8 GB. FATX file system.
Optional 8 MB memory card for saved game file transfer.
Audio processor: NVIDIA "MCPX" (a.k.a. SoundStorm "NVAPU")
64 3D sound channels (up to 256 stereo voices)
HRTF Sensaura 3D enhancement
MIDI DLS2 Support
Monaural, Stereo, Dolby Surround, Dolby Digital Live 5.1, and dts Surround (DVD movies only) audio output options
Integrated 10/100BASE-TX wired ethernet
DVD movie playback
A/V outputs: composite video, S-Video, component video, SCART, Optical Digital TOSLINK, and stereo RCA analog audio
Resolutions: 480i, 576i, 480p, 720p and 1080i
Controller Ports: 4 proprietary USB ports
Weight: 3.86 kg (8.5 lb)
Dimensions: 320 ª 100 ª 260 mm (12.5 ª 4 ª 10.5 in)Ok, now for the point:
This is the results of 3 PC system testing Halo 2 Vista:System 1
1st test system: Pentium 4 with 2.0 GHZ, 1GB RAM and Radeon 9800 Pro
Resolution: 800x600
Anti-Aliasing: -
Level of detail: LowRuns like: SHIT!
System 2
2nd test system: Pentium 4 with 2.8 GHZ, 1GB RAM and Radeon X800 XL
Resolution: 800x600
Anti-Aliasing: -
Level of detail: MediumRuns like: meh, ain't the best
System 3
3rd test system: Core2Duo 6400, 2GB RAM and GeForce 8800GTX
Resolution: 1024x768
Anti-Aliasing: 4x
Level of detail: HighRuns like: MAGIC! +
You CLEARLY see you need a high end computer to run Halo 2 Vista, wich BY THE WAY is written for Direct X 9.0C, and NOT DX 10!Ok, I DO admit the in H2 Vista they changed texture size of First Person weapons from 256 * 256 to 512 * 512 AND
That the shadows look SOMEWHAT better, BUTnow, the ultimate question: WHY THE FUCK WE NEED A HIGH END PC TO RUN A GAME THAT RUNS FAST ON A CONSOLE THAT'S AS FAST AS A PENTIUM III ?!
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SWAT_OP-R8R: Happy birthday to you,
for your dreams to come true,
I'm here since morning to tell you...
HAPPY BIRTHDAY!And best wishes.
The countdown continues... -
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Just for you people to know, I made the 2 pictures.
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This is HOMEMADE by... ME!
And of course, the EVIL version:
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C'mon guys, this one's UBER funny!
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Ok, I've got crappy stars, so far so good: