Dev Blog 04 - Modelling Workflow

  • [feedquote='Moddb News','http://www.moddb.com/news/dev-blog-04-modelling-workflow']Hello, and good morning or good afternoon to whichever time you are reading this next exciting GOMBIES Dev Blog. My name is Paul, I am yet another 3D artist currently working on GOMBIES development. Today I would like to talk about the 3D asset workflow that I have come to use on my models, from building low poly and high poly props, to texture baking high poly information onto low poly, and thus using that baked information to assist with the texturing process of a model.[/feedquote]