This is a basic early building layout Work In Progress. The aim here is to get the basic building mapped out in Box Brush adding in some windows, doors and other bits slowly. This will the show the size of the playing area and how the infected and game objectives will work with the game environment. I am also looking for people to create high res baked materials and mesh assets. I would like to say a huge thank you for past and continued work with assets developed by Jimmy with thanks from Ken
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