Fog of War Implementation

  • Fog of War Implementation

    I've seen a fair number of people posting on the Unity user forums over the years about how to implement some type of shroud or fog of war system. We were on the fence about whether or not we wanted it at all for Fractured State but after a couple rounds of play-testing we were pretty much all in agreement that not having it was confusing to the player. So - off I went; and I figured I would share some details on how I accomplished it mainly because it's a much simpler implementation.



    Quelle:

    http://www.moddb.com/news/fog-of-war-implementation