Weapons Systems Update

  • Weapons Systems Update

    Ok so I took all of the ideas I got, and tried my best to strip out "variables" out of them, like scaling, amount of fire, duration, angle, etc. Wit this I was able to go about laying the ground work for procedurally generated weapons. The following images are not polished, But do show a bit of the direction I am taking. Backers will be able to play the little demo that generated this images as well.



    Source:

    http://www.moddb.com/news/weapons-systems-update